Tag Archives: 1988

Gryzor, Amstrad CPC

In 1987 Konami released the hugely successful run-and-gun shoot ’em up Contra in arcades, and Gryzor is the localised European conversion of that game, published by Ocean Software in 1988.

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Get Dexter 2, Amstrad CPC

The sequel to the classic Amstrad adventure, Get Dexter, is more of the same isometric puzzle-solving, and weird futuristic adventuring, except that this time the game world is comprised of interlinked exterior screens rather than a simple maze of rooms.

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Dark Chambers, Atari 7800

Dark Chambers is a one or two-player maze/action game that was directly influenced by Dandy, in that it was originally written by John Howard Palevich – the creator Dandy – to further expand (or in this case: simplify) the concept of a multiplayer fantasy action game.

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Dark Side, PC

The 1988 MS-DOS version of the classic Freescape game, Dark Side, is arguably the best version of the game available, since it runs fast and the controls are very responsive.

Incentive Software published the game in Europe and Microprose published it in North America.

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Impossible Mission, Atari 7800

Dennis Caswell‘s classic Impossible Mission was released for the Atari 7800 in 1988 and it is a decent adaptation of the Commodore 64 original.

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Cybernoid II: The Revenge, ZX Spectrum

The sequel to Raffaele Cecco‘s 1987 Spectrum hit Cybernoid is more of the same devilishly difficult flick-screen shooting fun.

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Zybex, Atari 8-bit

Zybex is a 1988 shoot ’em up from British developer/publisher Zeppelin Games. It’s a horizontally-scrolling progressive weapons blaster with a main character that looks a bit like the jetpack guy from Dropzone.

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Golvellius: Valley of Doom, Sega Master System

Developed by Compile and originally released for the MSX in 1987 Golvellius was converted to the Master System by Sega in 1988. It is an action RPG with overhead, flick-screen exploration, Zelda-like sword-based combat and scrolling sections through caves.

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