Amstrad Bubble Bobble was developed by Software Creations and published by Firebird in 1987. It was programmed by John Pickford with graphics by Andrew Threlfall and sound by Tim Follin.
Tag Archives: 1987
Bubble Bobble, ZX Spectrum
Programmed by Mike Follin and published by Firebird in 1987 the ZX Spectrum conversion of Bubble Bobble is excellent, considering the machine’s limitations.
Dizzy: The Ultimate Cartoon Adventure, ZX Spectrum
The first Dizzy game, and featuring a walking, talking egg that would become synonymous with “cartoon adventures” on the ZX Spectrum, and also budget releases from British software house Codemasters.
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Leaderboard, Amstrad CPC
The 1987 Amstrad CPC conversion of Leaderboard was developed by Canvas – the same team who made the ZX Spectrum version. And – in truth – it’s definitely the worst version of Leaderboard available, falling massively short of the Commodore 64 original.
World Class Leaderboard, ZX Spectrum
The more fully-featured sequel to Leaderboard on the Spectrum is better than its predecessor, but not without its problems.
Leaderboard, ZX Spectrum
The ZX Spectrum conversion of the classic Commodore 64 game, Leaderboard, was coded by Roy Gibson and Ian Weatherburn, with graphics by Simon Butler, and was published by US Gold in 1987.
While it is playable enough it’s fair to say that it is probably the most bare-bones and basic conversion of this great golf game out there.
Leaderboard: Executive Edition, Commodore 64
The 1987 follow-up to the classic Leaderboard, the Executive Edition features four new golf courses with new features such as bunkers and trees. It’s essentially the same great game as Leaderboard, with the same simple control system and simulation of ball movement.
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Ikari Warriors, ZX Spectrum
The 1987 conversion of Ikari Warriors is bit of an “auteur piece” on the ZX Spectrum. What I mean by that is: one guy made it on his own. He programmed the game; created the graphics, and did the sound. That man was David Shea, and the truth be told: he did an excellent job of it – managing to squeeze in most of the arcade game‘s features. Which is pretty impressive on a Spectrum.
Metal Gear, NES
This reworked Nintendo Entertainment System port of the MSX version of Metal Gear first came out in 1987 (1988 in North America), just three months after the original. While it’s considered (rightly) to be inferior to the original MSX version it was a major hit and went on to sell over a million units in the United States alone.
Metal Gear, MSX
The very first Metal Gear was originally released in 1987 by Konami for the MSX2. It was Hideo Koijima‘s first fully-developed game and went on to spawn a successful series across many platforms. The hero, Solid Snake, has since gone on to become a video game icon.