Category Archives: Systems

Video gaming systems.

Sabre Wulf, Amstrad CPC

The Amstrad conversion of Sabre Wulf features the same chunky graphics as the BBC version, except with some extra colouring. It does make make a difference though. The Amstrad version doesn’t look quite as harsh as the BBC version.

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Sabre Wulf, BBC Micro

The BBC Micro version of Ultimate Play The Game‘s classic Sabre Wulf is so chunky and garish that it hurts the eyes! That said: it plays well enough.

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Uridium 2, Amiga

Uridium 2 is the sequel to Andrew Braybrook‘s classic Commodore 64 shooter, published on the Amiga in 1993 by Renegade Software, and it really is quite excellent.

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Tales of the Arabian Nights, Commodore 64

Interceptor Software‘s Tales of the Arabian Knights was the first game I ever played on a real Commodore 64, back in 1984.

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Wario Blast, Game Boy

What do you get when you cross Hudson Soft‘s classic Bomberman with Nintendo‘s cheeky Wario? Answer: you get Wario Blast on the Game Boy. A super fun handheld action game with puzzle overtones that was first released in 1994.

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Alien Crush, PC Engine

The first in a series of excellent pinball games developed by famous Japanese company Compile, Alien Crush was released on the PC Engine in Japan in 1988, and the following year in North America.

The game has an alien/horror theme and features suitably weird and gruesome backgrounds and sprites.

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Frankie Goes To Hollywood, Commodore 64

Back in 1985 gamers were astounded to see the release of an officially-licensed game, based on the pop band Frankie Goes To Hollywood. “Whatever will they think of next?” went the chattering classes. Well, just like the records that were burning up the charts, the Frankie Goes To Hollywood video game license turned out to be ‘gold dust’ to publisher Ocean Software, and the game itself is remembered as being a pretty good one (which is rare for licensed product).

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Wrangler, Atari ST

Another great “hidden gem” on the Atari STWrangler, developed by Magnetic Fields and published by Alternative Software in 1988.

Wrangler a strange isometric puzzle game, with you playing the role of a robotic cowboy called “Glint Eastwood” (groan), and who must patrol various levels, collecting a required number of coloured tiles in order to shut down some alien gates. It’s a difficult game to explain, but is quite easy to play when you get the hang of it, and also quite compelling.

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Grandia: Parallel Trippers, Game Boy Color

Grandia: Parallel Trippers was developed by Game Arts and published by Hudson Soft for the Game Boy Color in 2000.

Parallel Trippers is a spin-off from the Grandia series that takes place in an alternate version of the Grandia world, but still populated with characters from the original Grandia game.

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