The Acorn Archimedes conversion of the classic Cannon Fodder is pretty much identical to the Amiga original, even down the music, which is not always the case with Cannon Fodder conversions.
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Star Wars: Knights of the Old Republic II – The Sith Lords, PC
Developed by Obsidian and published by LucasArts in 2004, Knights of the Old Republic II: The Sith Lords is a fitting sequel to one of the best Star Wars games of all time.
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Star Wars: Knights of the Old Republic, PC
LucasArts/Bioware‘s 2003 release, Knights of the Old Republic, is thought by some to be the best Star Wars game ever made.
It’s a hardcore RPG in the style of Neverwinter Nights (also by Bioware) and other realtime/turn-based hybrids of the early 2000s.
Asylum, Archimedes
Asylum is one of those games that looks a bit rubbish, but – when you get into playing it – you gradually realise that it’s actually really rather good.
It’s a scrolling, run-and-gun-style platform game with cartoony graphics and bouncy jumping, and you pick up better weapons and collect bonus items for extra points.
Elite, Archimedes
The Acorn Archimedes conversion of Bell and Braben‘s classic Elite was written by Warren Burch and Clive Gringras and published by Hybrid Technology in 1991.
It is considered by many to be the definitive version of Elite available, although that is both a matter of taste, and also a matter of actually getting the game to run in a RISC OS environment.
Elite, NES
Developed by Imagineer, the Nintendo Entertainment System version of Elite is pretty good – considering that the NES isn’t particularly suited to generating wireframe 3D graphics. Yes, the wireframe 3D is slow (like in all the 8-bit versions of Elite), but not to the point where it makes the game unplayable.
Elite, Atari ST
Developed by Mr. Micro and published by Firebird in 1988 the Atari ST version of Elite is pretty much identical to the Amiga version – in terms of graphics and gameplay.
Elite, Amiga
The 16-bit versions of Bell and Braben‘s classic space trading game, Elite, are a nice step up from their 8-bit counterparts.
The Amiga and Atari ST versions are faster and more colourful versions of Elite. Both were developed by Mr. Micro and published by Firebird in 1988.
Elite, MSX
The MSX version of the classic space trading game, Elite, was programmed by Mr. Micro and published by Firebird in 1987.
Elite, PC
This is the original MS-DOS CGA version of Elite, written by Andrew Onions of Realtime Games and published by Firebird in 1987.
Not to be confused with the even better Elite Plus, which came later and is a different game entirely.