Go To Hell is a horror-themed maze game, designed by John George Jones and published by Triple Six Software on the ZX Spectrum in 1985.
Tag Archives: Sprites
Food Fight, Arcade
Atari‘s Food Fight is an interesting arcade game. It was initially developed by a ‘rival’ company, GCC, who were involved in a legal battle with Atari. The legal dispute was settled out of court, leading to an agreement that GCC would produce games for Atari, and Food Fight was one of the games made for that deal. It was released into arcades in March 1983.
Gregory Loses His Clock, ZX Spectrum
Playing Gregory Loses His Clock was a real treat for me, because I had never seen it before now. I love finding (and of course grabbing) good old games that have previously passed me by. Considering that Gregory Loses His Clock was released quite late in the life of the ZX Spectrum (1989), it’s no surprise that I missed it. Most people (myself included) had moved onto 16-bit computers by then.
Flunky, ZX Spectrum
This 1987 release from Piranha Games is the fifth of the ‘big sprite’ games from renowned ZX Spectrum programmer Don Priestley.
Through The Trap Door, ZX Spectrum
The 1987 sequel to The Trap Door doesn’t have its own Wikipedia page and isn’t mentioned on the Wikipedia page of its predecessor.
The Trap Door, ZX Spectrum
An adaptation of the British children’s television show of the same name, The Trap Door, which was made by Don Priestley for DK’Tronics in 1986.
Parasol Stars, PC Engine
Taito released Parasol Stars for the PC Engine in 1991. It is the third game in the Bubble Bobble series and features Bubby and Bobby – the two human characters from Rainbow Islands – both armed with a multi-purpose parasol and the ability to chuck water around with them.
Uridium, Atari ST
Andrew Braybrook‘s classic C64 shooter, Uridium, was given a 16-bit release courtesy of Joe Hellesen and Mindscape in 1986.
Wanted: Monty Mole, ZX Spectrum
Back in 1984 in the UK there was an infamous, historic miner’s strike that lasted for over a year and caused hardship for many communities. Rather than sit and spectate, young Peter Harrap wrote a satirical platform game about a mining mole and published it, with all the profits going to help the struggling, striking miners. That game was Wanted: Monty Mole, and it launched Pete Harrap on his career making video games, and also the Monty Mole ‘franchise’. Although I can’t really call it a franchise because it wasn’t. It was simply a series of games.
Mighty Bomb Jack, Atari ST
This great little platform game is actually a conversion of a Nintendo Entertainment System game, created by Tecmo in 1986. Elite Systems developed and published the Atari ST version of Mighty Bomb Jack in 1990. It is of course a sequel to the classic arcade game Bomb Jack.