Steve Crow‘s classic 1985 ZX Spectrum game Starquake was given an Atari ST makeover in 1988, courtesy of Mandarin Software.
Tag Archives: Sprites
Rainbow Islands, Atari ST
Thanks to British developer Graftgold the Atari ST has an almost perfect conversion of Taito‘s arcade classic, Rainbow Islands. To all intents and purposes the ST version of Rainbow Islands is identical to the arcade original. Well, kind of…
Phoenix, Arcade
Phoenix is another great vertical shoot ’em up from the golden age of video gaming. It was developed by Amstar Electronics of Arizona and manufactured by Centuri in 1980, and featured even more progressive gameplay than Space Invaders and Galaxian.
Galaxian, Arcade
Galaxian is an iconic video game from the golden age of gaming history.
In fact, Galaxian was Namco‘s response to Space Invaders. It came out in 1979 and enthralled gamers with its hypnotic but brutal gameplay. Which it still does, to this day.
Bubble Bobble, Arcade
Taito‘s Bubble Bobble first came out in arcades in 1986. Its colourful, jolly, platform action proved a sensation among gamers, and it has since gone on to earn “legendary” status in the retro gaming community.
Dynamite Dan, ZX Spectrum
Rob Bowkett‘s 8-bit platform game became an instant hit on the ZX Spectrum when it first came out in 1985.
Dynamite Dan had groundbreaking graphics (for the time) and was seen as a “Jet Set Willy-beater” by some. One thing is for sure: it had (still has) a lot of character. Especially in the main sprite of Dan.
The Firemen, Super Nintendo
The Firemen is an original overhead action game with you controlling a small team of intrepid fire fighters while out on duty.
Zombies Ate My Neighbors, Super Nintendo
This brilliant single and multi-player overhead shooter by LucasArts is a parody of every single horror and sci-fi film you’ve ever seen.
Chainsaws, zombies, UFOs, mummies, werewolves, demonic babies, spiders, shopping malls – you name it, the game will throw it at you during at least one of its 48 different stages.
Aliens vs. Predator, Arcade
This 1994 arcade game from Capcom is a ridiculously over-the-top beat ’em up in the style of Cadillacs and Dinosaurs – side-scrolling, all-action, with gigantic sprites jumping around all over the place.
Astro Boy: Omega Factor, Game Boy Advance
Astro Boy: Omega Factor is a fun and visually spectacular scrolling beat ’em up on the Nintendo Game Boy Advance.
The game was created by famous Japanese development house, Treasure – in association with Hitmaker – and was published by Sega in 2003.