Puzznic is a one or two-player, puzzle-based, tile-matching arcade game, released by Taito in 1989.
And, while it might not look like much, it is actually a very clever and compelling game.
Puzznic is a one or two-player, puzzle-based, tile-matching arcade game, released by Taito in 1989.
And, while it might not look like much, it is actually a very clever and compelling game.
Wow… This is arguably the best modern remake of an old video game that I’ve ever seen!
This beautiful 2020 homebrew rendition of Ultimate‘s classic Spectrum game comes courtesy of three individuals: the code was written by Tomaz Kac of Nostalgia, the graphics were created by Steven Day (aka Ste), and the music by Saul Cross.
All three of them deserve some serious credit.
“After 37 years the C64 finally gets its own version of Atic Atac,” says Tomaz Kac, “I hope we did the game justice. We tried to make it very special, not just by getting as close to Spectrum version, but by expanding it quite a bit. We hope you like it!”
Masterblazer is a 1990 conversion of the classic LucasFilm Games game, Ballblazer, but with faster, smoother graphics than the 8-bit versions, and a couple of extra play modes.
That said: the 8-bit versions were all pretty much fast and smooth enough, so is this Amiga update good enough?
Match Day II is the 1987 sequel to Match Day. It was again coded by Jon Ritman and published by Ocean Software.
The graphics in Match Day II were created by Bernie Drummond (who famously made Batman with Ritman in 1986), and could be described as “more characterful” than in the previous game. One thing is certain, though: the players in Match Day II definitely have Eighties haircuts!
Although it’s pretty laughable now, Jon Ritman and Chris Clarke‘s 1984 football game, Match Day, was a groundbreaking Spectrum game for the time.
Match Day wasn’t the first football video game ever made, but it was one of the first to at least make a reasonable attempt to translate the sport into something playable.
Aero Fighters 2 (also known as Sonic Wings 2) is a superb vertically-scrolling bullet hell shooter from 1994, developed by Video System and published by SNK on the Neo Geo.
It can be played single, or simultaneous two-player, and you can choose between eight different aircraft to fly. Well, not really ‘fly’, but you know what I mean…
SNK‘s Samurai Shodown II is a legendary fighting game for the Neo Geo, first released in arcades in 1994, then later for home consoles.
Windjammers is a legendary two-player sports game from Data East, published on the Neo Geo in 1994. It can of course be played single-player, against the AI, too.
It is kind of a cross between tennis and Frisbee-throwing. Or maybe even table hockey and Frisbee-throwing… The intro screen describes itself as “the flying disc game“. It’s weird but fun, and instantly playable, whatever it is.
Every home console had to have a version of Bomberman, and the Neo Geo had one too.
Actually, technically that’s not true, because – while Neo Bomberman did get a Neo Geo release – it was only ever for the MVS (arcade system). It was never officially released for the AES (home system). So only ever appeared in arcades. And that was mostly just in Japan.
Neo Bomberman was sold into some countries outside of Japan, although when the game is played on a European system the text is displayed in Spanish and not English.
Sunsoft‘s Waku Waku 7 is one of the craziest, most colourful, and most over-the-top beat ’em ups I’ve ever played. It first appeared in arcades in 1996, was later released for the Neo Geo AES, and later also re-released for modern consoles. Such is its popularity.