Tag Archives: sequel

The Revenge of Shinobi, Megadrive/Genesis

The Revenge of Shinobi (known in Japan as “The Super Shinobi“) is the 1989 Megadrive/Genesis sequel to the classic Sega arcade game. It once again features Joe Musashi, and takes place three years after the events of the first game. The criminal organization “Zeed” have reformed and have renamed themselves “Neo Zeed“, and they have decided to exact their revenge on the Oboro Ninja Clan by killing Joe’s master and kidnapping his bride, Naoko. So you must rescue your fiancée, and get revenge for the death of your master.

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Poogaboo: La Pulga 2, PC

Poogaboo: La Pulga 2 is the rather obscure sequel to the ZX Spectrum classic, Bugaboo (The Flea), aka La Pulga. It was written by the original author of La Pulga (Paco Suárez), and was published by Opera Soft, for PC MS-DOS, the ZX Spectrum, MSX and Amstrad CPC, in 1991.

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The Typing of the Dead: Overkill, PC

The Typing of the Dead: Overkill was developed by Modern Dream and published by Sega in 2013. It is a first-person shooter that fuses the gruesome and colourful horror of the House of the Dead series, with keyboard typing mechanics. A sort of: “Mavis Beacon Teaches Typing with Zombies and Monsters“, if you will.

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Super Bomberman 5, Super Nintendo

The final entry in the Super Bomberman series, Super Bomberman 5 was released in Japan only in 1997, and was developed and published by Hudson Soft. A partial fan translation into English is available, but for some reason it has not been fully completed (at the time of writing, at least).

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Super Bomberman 4, Super Nintendo

Developed by Produce! and published by Hudson Soft – in Japan only – in 1996, Super Bomberman 4 thankfully does have a fan translation available, which makes the game fully playable in English.

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Super Bomberman 3, Super Nintendo

Developed and published by Hudson Soft in 1995, Super Bomberman 3 is another sequel in the Bomberman series that pushes new ideas and gameplay techniques, while at the same time dialling-in some of the ideas contained in Super Bomberman 2.

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Super Bomberman 2, Super Nintendo

Super Bomberman 2 was developed by Produce! and published by Hudson Soft, exclusively for the Super Nintendo, in 1994. It is the sequel to Super Bomberman, and it introduces many new elements to the series.

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Bomberman II, NES/Famicom

Released in 1991 in Japan and Europe, and in 1993 in North America, Bomberman II is the sequel to 1985’s Bomberman on the NES/Famicom, and it features improved graphics and a multiplayer mode for competitive games against other players (a first for the series). Bomberman II is more in line with the excellent PC Engine version of Bomberman, than anything radically different, and it does improve parts of the game considerably.

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Croc 2, Game Boy Color

The Game Boy Color port of Croc 2 is a 2D version of the PlayStation sequel that was developed by Natsume and published by THQ in 2001.

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Android 2, Amstrad CPC

Converted to the Amstrad CPC by Chris Wood, from the ZX Spectrum original by Costa Panayi, Android 2 is a responsive and playable port, but doesn’t quite match up to the Spectrum version’s level of presentation.

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