Developed by Retro Studios in collaboration with Nintendo, Metroid Prime 2: Echoes is the sequel to the classic Metroid Prime. It was first released in 2004 – to rave reviews – and it remains one of the best games ever made for the Nintendo GameCube.
Tag Archives: sequel
Bomberman 64 (2001), Nintendo 64
Released in Japan only in 2001, Bomberman 64 (part deux; the second; version two) is very different to the 1997 N64 game of the same name. This game is entirely presented in 2D, with no 3D graphics in the game at all, and the package is a compendium of different single and multiplayer Bomberman games. The game was developed by Racjin for Hudson Soft. An English language fan translation is available for this title, which will please English-speaking Bomberman fans.
Super Smash Bros., Nintendo 64
Developed by HAL Laboratory and released exclusively for the Nintendo 64 in 1999, Super Smash Bros. is a ground-breaking cross-over fighting game featuring many of Nintendo‘s most famous characters, duelling it out to the death!
Soulcalibur, Dreamcast
The Dreamcast version of Soulcalibur is an enhanced port of the 1998 arcade game by Namco. It was released worldwide in 1999 and features “ten new characters” and enhanced new graphics.
Bomberman 64: The Second Attack!, Nintendo 64
Bomberman 64: The Second Attack! is actually the second Bomberman sequel on the Nintendo 64, so could have been called “The Third Attack!“, but it is a direct sequel to Bomberman 64, thus the name. It was developed by Hudson Soft and published by Hudson themselves in Japan in 1999, and by Vatical Entertainment in North America in 2000, and it is another fully-3D Bomberman game.
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The Cyber Shinobi, Sega Master System
Released exclusively for the Sega Master System in 1990, The Cyber Shinobi is a sequel to the first Shinobi, but it’s not really a sequel many will remember. Mostly because it isn’t very good…
Bomberman Hero, Nintendo 64
Published by Hudson Soft in 1998, Bomberman Hero was the second Bomberman game released for the Nintendo 64. It is considerably different to the previous N64 Bomberman game (Bomberman 64), but is still set in a fully 3D environment.
Kid Icarus: Of Myths and Monsters, Game Boy
Developed by Nintendo and TOSE Co., Ltd., Kid Icarus: Of Myths and Monsters is the sequel to Kid Icarus – a much-loved game released for the Nintendo Entertainment System in 1986. Of Myths and Monsters was published by Nintendo, exclusively for the original Game Boy, in 1991 in North America, and 1992 in Europe. For some reason, it wasn’t released in Japan, where it was made.
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3D Bomberman, MSX
3D Bomberman (aka 3-D Bomber Man aka Sanjigen Bomberman) is an early, first-person interpretation of the Hudson Soft Bomberman concept. It was released in – Japan only – for MSX, Sharp X1, FM-7, PC-6001 and PC-8000 home computers in 1984.
In spite of the game’s title, this is not a true 3D game as it doesn’t contain any polygonal graphics, it’s just an old school way of describing a game that takes place along the ‘Z’ axis of an X,Y,Z three-dimensional grid.
Poogaboo: La Pulga 2, ZX Spectrum
The ZX Spectrum version of Poogaboo: La Pulga 2 – the sequel to the classic Bugaboo (The Flea) – was coded by the same guy who created the original (Paco Suárez), so plays similarly, and is also what I’d call an authentic sequel.
Poogaboo was only ever released in Spain – by Opera Soft, in 1991 – so is relatively obscure as Spectrum games go. I’m a big fan of the original Bugaboo, but hadn’t heard of this sequel until recently, so was pleasantly surprised by its existence.