Fantastic 2002, Japan-only sequel to Kuru Kuru Kururin, developed by Eighting and published by Nintendo for the Game Boy Advance.
Tag Archives: puzzle
Kuru Kuru Kururin, Game Boy Advance
Kuru Kuru Kururin is a weirdly-named but wonderful (and original) Game Boy Advance game, developed by Eighting and first published by Nintendo in 2001.
The idea is that you have to control a spinning stick, and take it around a series of increasingly twisting and torturous courses, without touching the sides, or hitting other hazards. And do it against a time limit. It’s one of those games with a simple premise, but offers quite a tough and interesting challenge.
Gyron, ZX Spectrum
Gyron was developed by released by Firebird Software in 1985 and was something of a bolt out of the blue at the time. Nothing quite like it had been seen before.
You play as a Hedroid and roam a wireframe 3D maze, avoiding towers and spheres, while searching for the exit goal. In other words: you’re just trying not to get squished on your way out…
Paradroid Metal Edition, Commodore 64
Arguably the best version of Andrew Braybrook‘s timeless Commodore 64 classic, Paradroid.
Paradroid Metal Edition (aka Heavy Metal Paradroid) is a suped-up version of Paradroid with faster scrolling and more responsive controls.
Boulder Dash, Commodore 64
The classic maze/puzzle game Boulder Dash on the Commodore 64 is a fantastic conversion of the Atari 8-bit original. It was created by Canadian developers Peter Liepa and Chris Gray and published by First Star in 1984.
bit Generations: Dotstream, Game Boy Advance
A simple light bikes type game, but with a modern twist.
Continue reading bit Generations: Dotstream, Game Boy Advance
Portal 2, PC
Valve really outdid themselves with Portal 2. Following on from a game as brilliant as Portal, they knew it had to be good. And it is better than good. Portal 2 is incredible.
Qix Adventure, Game Boy Color
Qix was always a great arcade game, but turning the idea into an adventure for the Game Boy Colour was a stroke of genius for Taito.
Impossible Mission II, Commodore 64
The sequel to the classic Impossible Mission by Epyx is arguably just as good as the original, but with updated graphics and puzzles.
Pikmin 2, GameCube
Nintendo’s 2004 sequel is a brilliant update of the first Pikmin game, with split screen multiplayer, and challenging single-player story modes.