Valve really outdid themselves with Portal 2. Following on from a game as brilliant as Portal, they knew it had to be good. And it is better than good. Portal 2 is incredible.
When you think you’re nearing the end of the game it opens up to be something else, and it does that a number of times. The variety and quality is unparalleled. The scale and 3D modelling of the props and environments are mind-blowing, and the thrills, spills, and laughs come thick and fast.
Portal 2 does give you some breathing space, though. And some time to take in the setting.
One of the best games ever made. Non-violent (well, kind of). Funny and clever and taxing.
A modern gaming masterpiece!
More: Portal 2 on Wikipedia
Steam: Portal 2 on Steam
Portal 2 title screen.
The early levels are sort of plants overgrowing technology.
Familiar Portal companion cube puzzles.
Carrying Stephen Merchant out of the building.
He wants you to do something for him.
Moody Portal 2 scenes.
Redirecting lasers with glass cubes.
Barriers through portals.
Automated gun turrets going ape because they’ve been knocked over.
Barrier becomes a walkway.
What is this place? Don’t worry – I’m running!
Woooooah! Big dipping ride down a pipe.
This looks like… trouble…
It’s dark down here.
Gigantic structures tower above me.
What is this place? There’s a whole shipyard down here! Are we underground? What day is it? Is it nearly Christmas day yet?
Jumping very far down into a portal hole.
Using portals to see where you need to go next.
Jesus crikey on bikey! This is falling in style!!!
The orange goo can be redirected onto surfaces.
Scared of heights?
Companion Cube party.
Blue portal formed!
What is going on here?!
Orange goo being transported inside a gravity pipeway.
Chapter 9. The Part Where He Kills You.
Holding on for dear life.
Portal 2 by Valve