Tag Archives: pioneering

Deathchase, ZX Spectrum

An early ZX Spectrum classic, Deathchase was first released by Micromega in 1983.

Although it doesn’t look like much (especially in stills), Deathchase was (and still is) an exhilarating game, and is something of a tribute to the speeder bike scenes in Return of the Jedi (which was released the same year as this, in 1983).

Continue reading Deathchase, ZX Spectrum

Doom 3, PC

This third iteration of id Software‘s classic Doom, is a dark and violent continuation of the ‘stuck-on-Mars-and-surrounded-by-monsters’ setting, set up by the first two games.

Continue reading Doom 3, PC

Street Fighter II: The World Warrior, Arcade

Possibly the best – and most influential – beat ’em up ever made, Capcom‘s Street Fighter II: The World Warrior is the second game in the Street Fighter series and the first in a long line of variations, enhanced editions and clones of Street Fighter II.

Continue reading Street Fighter II: The World Warrior, Arcade

Paperboy, Arcade

Atari‘s 1985 arcade hit Paperboy features an isometric road to cycle down and houses to throw newspapers at. It’s an attractive proposition for an arcade game. Especially when the game has real bike handlebars for steering, which the original arcade cabinets did.

Continue reading Paperboy, Arcade

Space Harrier, Arcade

Developed by a team led by Yu Suzuki at Sega in 1985, Space Harrier is a super-fast third-person, flying-into-the-screen fantasy blasting game, originally housed inside a hydraulic cabinet in arcades. This would jerk around as you moved the control stick, giving you a feeling of movement as you played the game.

Continue reading Space Harrier, Arcade

Rainbow Islands, Arcade

Rainbow Islands: The Story of Bubble Bobble 2 is possibly Japanese game developer Taito‘s finest hour. On any system.

Continue reading Rainbow Islands, Arcade