Tag Archives: overhead

The Hobbit, Game Boy Advance

The Game Boy Advance version of The Hobbit was developed by Saffire, Inc. and first released by Sierra Entertainment in 2003. This game is based on Tolkien‘s famous book, and not the Peter Jackson films (the first Hobbit film was released in 2012, and this game actually came out the same year as The Lord of the Rings: The Return of the King).

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Alien Syndrome, Commodore 64

The C64 version of Alien Syndrome was developed by Softek International and published under their ACE label in 1988. It is a very good port of the Sega arcade game, although it does have one issue that might annoy players…

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Treasure Hunter G, Super Nintendo

Developed by Sting Entertainment and published by Squaresoft in 1996, Treasure Hunter G is a tactical Japanese Role-Playing Game that features exploration, turn-based combat and a fantasy-based storyline that mixes magic and technology. It was released in Japan only, but a fan translation makes it playable in English.

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Trog, Arcade

Trog is an arcade maze game developed by Midway Manufacturing and distributed on their Bally Midway label in 1990. It caters for up to four simultaneous players and features “Claymation” characters and cut scenes (although they call it “PLAYmation” on the title screen, probably because the word “Claymation” is trademarked). Claymation is when all the characters are made of, and animated with, plasticine or coloured clay (think Wallace & Gromit and you’ll get it).

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Combat School, ZX Spectrum

The ZX Spectrum conversion of Konami‘s arcade game, Combat School, was developed and published by Ocean Software in 1987.

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Another Bible, Super Game Boy

Another Bible is the fourth game in the Megami TenseiLast Bible‘ spin-off series and was originally released for the original Game Boy, in Japan only, in 1995. An English fan translation, by Aeon Genesis, was released in 2002 and the game is also Super Game Boy compatible, so that’s the version I’m showing here.

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Re-Bounder, Commodore 64

Re-Bounder is the 1987 sequel to the brilliant ball-bouncing game, Bounder. It was once again developed and published by Gremlin Graphics and this time features both horizontally and vertically-scrolling gameplay, whereas the previous game scrolled only vertically.

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The Grinch, Game Boy Color

Developed by KCE Nagoya and published by Konami in 2000, The Grinch is an action maze game for the Game Boy Color, based on the Dr. Seuss book, and the film (starring Jim Carrey), “How The Grinch Stole Christmas“. It is completely different – arguably even better – than the PlayStation and Dreamcast games that were also released to coincide with the film.

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Pocky & Rocky with Becky, Game Boy Advance

Pocky & Rocky with Becky for the Game Boy Advance is the fourth game in the Pocky & Rocky series (following on from Kiki Kaikai, Pocky & Rocky, and Pocky & Rocky 2). The game was developed and published by Altron in Japan in 2001 and was subsequently localized and published by Natsume in North America in 2002.

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