Andrew Spencer Studios‘ 1994 release, Ecstatica, is a masterpiece of survival horror.
Ecstatica is as unforgiving as it is surprising. Turning the wrong corner will often result in death – at least until you can gain a foothold in the game.
Andrew Spencer Studios‘ 1994 release, Ecstatica, is a masterpiece of survival horror.
Ecstatica is as unforgiving as it is surprising. Turning the wrong corner will often result in death – at least until you can gain a foothold in the game.
The 1996 sequel to Crusader: No Remorse, Crusader: No Regret is more of the same, but with more new weapons, more new enemies, more new moves – more of everything, really.
Crusader: No Remorse was first released by Origin Systems in 1995.
It’s a violent, isometric shooter with a futuristic setting. In it you play a kind of ‘super soldier’ called a Silencer (how poetic…) who changes sides when his superiors try to have him killed after a botched mission.
An Elder Scrolls Legend: Battlespire is a spin-off from the famous Elder Scrolls series of RPGs by Bethesda Softworks. It first came out in 1997 – between Daggerfall and Morrowind – and is an MS-DOS-based action/RPG with fairly primitive 3D graphics.
Revolution Software‘s second point-and-click adventure (after Lure of the Temptress); first released in 1994; Beneath A Steel Sky is a humorous, futuristic, dystopian, “film noir” mystery, co-designed by legendary comic artist Dave Gibbons.
Doom was good, but Quake – for me – was where id Software really broke the First-Person Shooter mould, with a game far ahead of anything else at the time – even their own games…
Doom II: Hell On Earth (to give the game its full title) was released in 1994 and is the sequel to the infamous id Software blaster, Doom.
It uses the same engine as Doom (id Tech 1), but has more variety and is optimised to be more detailed and quicker.
id Software‘s hit shooter, Doom, blew the roof off the gaming world when it was first released in 1993.
It was the first First-Person Shooter that moved really fast and smoothly, and gave you a real sense of ‘being there’ when you played it.
The very first version of SimCity 2000 was released for Apple Macintosh by Maxis in 1993, followed soon after by a PC MS-DOS version.
The original Shadow Warrior was released for PC MS-DOS by GT Interactive in 1997.
Shadow Warrior is a fast, high fun factor, oriental comedy First-Person Shooter. It was created by 3D Realms and used the Duke Nukem ‘Build’ Engine to display the world.