Tag Archives: maze

Citadel, Commodore 64

Martin Walker‘s classic scrolling shooter, Citadel, was released exclusively for the Commodore 64 by Electric Dreams in 1989. The premise of Citadel is quite interesting – as is the gameplay.

Continue reading Citadel, Commodore 64

Pac-Man, ColecoVision

***CANNED GAME***

A game that should need no introduction: Pac-Man is one of the most popular video games, and one of the most popular video game characters, of all-time. Unfortunately, this ColecoVision port of Pac-Man never made it market and was cancelled before release. Thankfully a completed prototype of the game exists and has been leaked online, and it’s better than most other ports on competitor machines.

Continue reading Pac-Man, ColecoVision

Frenzy, ColecoVision

Frenzy is a 1984 conversion of the 1982 arcade game of the same name, which in turn is a sequel to the maze shooter, Berzerk. The ColecoVision port was developed by Stern Electronics, who made the original arcade game, and is therefore very authentic to that game. In fact: it’s even better than the arcade game, because it’s less archaic, more playable, and is more varied.

Continue reading Frenzy, ColecoVision

Alcazar: The Forgotten Fortress, ColecoVision

Alcazar: The Forgotten Fortress is a dungeon-crawling action game, designed and coded by Tom Loughry with graphics by Keri Longaway (nee, Janssen), and first published by Activision for the Coleco Adam and ColecoVision console in 1985.

Continue reading Alcazar: The Forgotten Fortress, ColecoVision

Barbarian II: The Dungeon of Drax, Commodore 64

The sequel to 1987’s cult hit Barbarian, Barbarian II: The Dungeon of Drax is a similar fighting game, but with more variety than the first game, and the possibility of exploring the actual world by moving from screen to screen (“wow! What a technological advancement!“). Barbarian II was first released in 1988 by Palace Software. The game was later licensed by Epyx for distribution in North America under the title of “Axe of Rage“.

Continue reading Barbarian II: The Dungeon of Drax, Commodore 64

Bride of Frankenstein, Amstrad CPC

The Amstrad CPC version of Ariolasoft‘s Bride of Frankenstein could be the best version of this game available for 8-bit home computers (although that’s really not saying much). It looks slightly better than the C64 and Spectrum versions, and it’s also got fairly responsive controls, so is somewhat playable.

Continue reading Bride of Frankenstein, Amstrad CPC

Bride of Frankenstein, ZX Spectrum

I’m not sure if the Commodore 64 version of this obscure 8-bit game was the target platform, or if it was the Spectrum version, but all versions of Bride of Frankenstein that I’ve played so far have been pretty awful.

Continue reading Bride of Frankenstein, ZX Spectrum

Bride of Frankenstein, Commodore 64

Bride of Frankenstein is a cartoon action adventure game, based on Mary’s Shelley‘s classic Frankenstein story, written by Paul Smith and Steve Howard of Timedata Ltd. and published by Ariolasoft in 1987. And it is absolute rubbish. Yes: Bride of Frankenstein is a malformed, badly-designed abomination that is barely worth a mention here.

Continue reading Bride of Frankenstein, Commodore 64

Repton 3, Archimedes

The Acorn Archimedes version of Repton 3 is an excellent port of the 8-bit BBC Micro original, with enhanced graphics, responsive controls and a raft of extra levels not seen in the original. From what I can tell it was the only part of the Repton series that was ported to the Archimedes, which is fine because it’s probably the best game in the series.

Continue reading Repton 3, Archimedes