Written by Marcus Charleville and Richard Dagsköld and published by Firebird in 1984, Gogo the Ghost is a simple maze game in which you must guide a friendly spectre through many screens of enemies and traps in order to rescue his “dream princess”.
Tag Archives: maze
Trog, Arcade
Trog is an arcade maze game developed by Midway Manufacturing and distributed on their Bally Midway label in 1990. It caters for up to four simultaneous players and features “Claymation” characters and cut scenes (although they call it “PLAYmation” on the title screen, probably because the word “Claymation” is trademarked). Claymation is when all the characters are made of, and animated with, plasticine or coloured clay (think Wallace & Gromit and you’ll get it).
Re-Bounder, Commodore 64
Re-Bounder is the 1987 sequel to the brilliant ball-bouncing game, Bounder. It was once again developed and published by Gremlin Graphics and this time features both horizontally and vertically-scrolling gameplay, whereas the previous game scrolled only vertically.
Clown-O-Mania, Amiga
This obscure isometric action/maze game was published by German company Starbyte in 1989 and is basically a clone of the 1983 Atari 8-bit game Flip and Flop. And it’s not a bad game, even though the title of it doesn’t make sense (it really should be “Clown-O-Rama” or “Clown-Mania” – the use of the “O” in this context doesn’t work in English).
Flip and Flop, Atari 8-bit
Flip and Flop is an isometric action/maze/platform game designed by Jim Nangano and first published for Atari 8-bit computers by First Star Software in 1983.
The Grinch, Game Boy Color
Developed by KCE Nagoya and published by Konami in 2000, The Grinch is an action maze game for the Game Boy Color, based on the Dr. Seuss book, and the film (starring Jim Carrey), “How The Grinch Stole Christmas“. It is completely different – arguably even better – than the PlayStation and Dreamcast games that were also released to coincide with the film.
Vradark’s Sphere, ZX Spectrum
Vradark’s Sphere is a Roguelike fantasy role-playing game that was created by Aleksander Udotov, for 128K Spectrums, and first released in 2018. To me it is the epitome of what I would call “Modern Retro” (ie. a modern game, made to look old or be played on old hardware), and it looks and plays fantastically well.
Uncle Poo, Arcade
Now here’s a bizarre one from the dim and distant past… Uncle Poo, created by Diatec in 1983, is a weird old vertical screen game in which you play an old man who collects gems and money from a maze that is patrolled by monsters, and is slowly being flooded by water.
The Eidolon, ZX Spectrum
I didn’t even know that Lucasfilm Games‘ classic 8-bit fantasy exploration game, The Eidolon, was available for the ZX Spectrum until recently. It was ported to the Spectrum by P.A.W. Software and first published by Activision in 1986. And this is my first time playing it.
Wiz, Commodore 64
The Commodore 64 version of Melbourne House‘s fantasy maze shooter, Wiz, unfortunately suffers from an ailment that might make the game unpalatable to many Commodore 64 fans, and that is: it has slow, jerky scrolling…