Tag Archives: lighting effects

GoldenEye: Rogue Agent, GameCube

Developed by EA Los Angeles and published by EA Games for GameCube, PlayStation 2 and XBox in 2004, GoldenEye: Rogue Agent is an ‘anomaly’ in the James Bond video game franchise. Described as “non-canon“, and more of a “what if…” kind of video game experiment, Rogue Agent unfortunately doesn’t have any connection between it and the classic 1997 N64 game called “GoldenEye“. This did actually lead to players calling out Electronic Arts for deceptive use of the “GoldenEye” name.

Continue reading GoldenEye: Rogue Agent, GameCube

Godzilla: Destroy All Monsters Melee, GameCube

Godzilla: Destroy All Monsters Melee on the GameCube was developed by Pipeworks Software and published by Infogrames, under their Atari label, in 2002. The GameCube and Xbox were the only consoles to get this game, although the handheld Game Boy Advance got a version too.

Continue reading Godzilla: Destroy All Monsters Melee, GameCube

Soulcalibur, Dreamcast

The Dreamcast version of Soulcalibur is an enhanced port of the 1998 arcade game by Namco. It was released worldwide in 1999 and features “ten new characters” and enhanced new graphics.

Continue reading Soulcalibur, Dreamcast

Soulcalibur, Arcade

After the arcade game, Soul Edge in 1996, and the PlayStation conversion of that game in 1998 (called “Soul Blade” in the West), came Soulcalibur in 1999. It was made available in arcades first, as a two-player cabinet, and did reasonably good business.

The basic storyline is about a group of fighters battling it out for possession of a mystical sword called “The Soul Edge“.

Continue reading Soulcalibur, Arcade

Soul Blade, PlayStation

Released in December 1996 in Japan, and in 1997 in North America and Europe, Soul Blade is the PlayStation port of Namco‘s Soul Edge arcade fighting game – the predecessor to the Soulcalibur series.

Soul Edge was a pioneering early attempt at using Motion Capture in a fighting game – for the realistic animation of the combatants – and it had quite an impact on fighting game fans when it was first released.

Continue reading Soul Blade, PlayStation

Soul Edge, Arcade

Developed by “Project Soul” and released into arcades by Namco in April 1996, Soul Edge is a weapons-based, one-on-one fighting game that serves as the predecessor to the Soulcalibur series.

Continue reading Soul Edge, Arcade

Dragon’s Lair 3D, GameCube

Known as “Dragon’s Lair 3D: Return to the Lair” in North America, this fully-3D action adventure is a reimagining of Don Bluth‘s classic laserdisc arcade game, Dragon’s Lair. And it works brilliantly well. Dragon’s Lair 3D was published for the GameCube by THQ in Europe, and Encore, Inc. in North America, in 2002. It was also released for PlayStation 2, Windows and XBox.

Continue reading Dragon’s Lair 3D, GameCube

The Typing of the Dead: Overkill, PC

The Typing of the Dead: Overkill was developed by Modern Dream and published by Sega in 2013. It is a first-person shooter that fuses the gruesome and colourful horror of the House of the Dead series, with keyboard typing mechanics. A sort of: “Mavis Beacon Teaches Typing with Zombies and Monsters“, if you will.

Continue reading The Typing of the Dead: Overkill, PC

Castlevania: Lords of Shadow 2, PC

Castlevania: Lords of Shadow 2 is the sequel to Lords of Shadow [one], and Mirror of Fate, and was once again developed by Spanish studio MercurySteam, and was first published by Konami in 2014. It ties-up the storyline of Gabriel Belmont, Trevor and Simon Belmont, Alucard, and Dracula – the core characters of the Castlevania series – in a satisfying manner.

Continue reading Castlevania: Lords of Shadow 2, PC

Castlevania: Lords of Shadow – Mirror of Fate, PC

Castlevania: Lords of Shadow – Mirror of Fate was originally released for the Nintendo 3DS in 2013. It was released in High Definition for PlayStation 3 and XBox 360 later that same year, then for Windows PCs in 2014.

Mirror of Fate is a sequel/prequel to 2010’s Lords of Shadow, and its story begins prior to the events of its predecessor.

Continue reading Castlevania: Lords of Shadow – Mirror of Fate, PC