This 2005 conversion of the classic PlayStation game, Ape Escape, is a colourful 3D “chase ’em up”, where you’re basically chasing monkeys with a net through time. Yes: through various cartoony periods of history! And it’s a fairly fun game…
Tag Archives: jumping
Castlevania: The Dracula X Chronicles, PSP
Castlevania: The Dracula X Chronicles is a 2007 remake of the 1993 PC Engine CD game, Castlevania: Rondo of Blood, with 3D graphics, but used in a 2D, side-scrolling manner.
Gameplay is identical to most other Castlevania games – even though it uses 3D graphics – and Konami must be given credit for not mucking it up, even though they could easily have done that.
Mega Man Powered Up, PSP
Mega Man Powered Up is a 2006 remake of the original NES Mega Man game, only this time with ‘chibi’ style graphics and a host of new gameplay options.
Not least of which is the ability to play the game as any one of Mega Man‘s arch enemies – once you’ve beaten them in a boss fight.
Tekken: Dark Resurrection, PSP
The portable version of Tekken 5: Dark Resurrection was published for the PSP in 2006. It’s a conversion of the 2005 arcade game from Namco, converted by Japanese studio Eighting.
Ultimate Ghosts ‘N Goblins, PSP
Developed by TOSE and published by Capcom for the PlayStation Portable in 2006, Ultimate Ghosts ‘N Goblins is a remake of the classic arcade game Ghosts ‘N Goblins (and its even better sequel, Ghouls ‘N Ghosts), combining them together with new levels, new enemies, new weapons, new armour, new bosses, and new 3D graphics.
Asylum, Archimedes
Asylum is one of those games that looks a bit rubbish, but – when you get into playing it – you gradually realise that it’s actually really rather good.
It’s a scrolling, run-and-gun-style platform game with cartoony graphics and bouncy jumping, and you pick up better weapons and collect bonus items for extra points.
Arabian, Arcade
Released into arcades by Sun Electronics (aka Sunsoft) in 1983, Arabian is a platform game in which you play a prince on a mission to rescue a princess from a castle in which she is being held prisoner.
Moonlight Madness, ZX Spectrum
The sequel to the classic Booty was published by Bubble Bus Software in 1986. It was again designed and programmed by John F. Cain.
Sonic 3D Blast, Megadrive/Genesis
The last Sonic game released for the Megadrive/Genesis; co-developed by British firm Traveller’s Tales and Sega‘s Japanese talent, and sold on cartridge in 1996.
Sonic & Knuckles, Megadrive/Genesis
Developed by Sega and released for the Megadrive/Genesis in 1994, Sonic & Knuckles is a spin-off from the main Sonic series and the sequel to Sonic 3, this time with Knuckles the Echidna as your sidekick.