Tag Archives: funny

Fallout: London, PC [Part 5 – A Cultural Classic]

Initially, when I first saw the launch video for Fallout: London, I was sceptical about how good the voice acting would be in the game. I heard what sounded like a fake cockney accent and cringed… Thankfully, though, that first impression wasn’t correct, and I’m glad to report that the majority of the accents, and the voice acting, in Fallout: London, are absolutely spot-on.

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Fallout: London, PC [Part 4 – Why It’s Great]

Anyway, enough about the bugs and factions. Let me get into some of the reasons why I think Fallout: London is so exceptional…

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Fallout: London, PC [Part 3 – The Storyline]

The storyline in Fallout: London is split into three separate acts. How the game progresses depends on your actions in the previous act.

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Fallout: London, PC [Part 2 – Avoiding the Bugs]

Before proceeding with the review, I want to bring up the “elephant in the room” with Fallout: London. Something that bothered me throughout my first two playthroughs, and also something that can be mostly avoided with some careful planning and insight. And that is: avoiding the many bugs in the game…

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Fallout: London, PC [Part 1 – No Swimming in the River Thames]

Created by Team FOLON, with the backing of gog.com, Fallout: London is a free total conversion for Fallout 4, turning the English capital city into a post-apocalyptic hellscape, with various different factions warring against each other.

The entire single-player campaign – the whole game, in fact – has been modified to give you a new storyline to play through, plus loads of other extras that accent the very Britishness of it all. The mod satirises British history, culture, and British manufacturing and consumerism, and has countless unique items and locations to discover while exploring.

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Spongebob Squarepants: Battle for Bikini Bottom, GameCube

Spongebob Squarepants: Battle for Bikini Bottom is a 3D platform adventure, developed by Heavy Iron Studios (who, incidentally, made the Godawful Evil Dead: Hail to the King), and published by THQ for the GameCube, PlayStation 2, Xbox, PC and Game Boy Advance in 2003.

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WarioWare, Inc.: Mega Party Games!, GameCube

Co-developed by Intelligent Systems and Nintendo R&D1, WarioWare, Inc.: Mega Party Games!, is a collection of party-based minigames that are supposed to test your reactions and skill. And the games have “Wario-based japes” flavour to them.

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Godzilla: Destroy All Monsters Melee, GameCube

Godzilla: Destroy All Monsters Melee on the GameCube was developed by Pipeworks Software and published by Infogrames, under their Atari label, in 2002. The GameCube and Xbox were the only consoles to get this game, although the handheld Game Boy Advance got a version too.

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Super Monkey Ball, GameCube

What can be said about Sega‘s fabulous Super Monkey Ball that hasn’t already been said before? It is a riot of colour and sound that has been bringing joy to games-players for over two decades now. The GameCube version was developed by Amusement Vision (an internal Sega dev team) and first came out in 2001. And it was a smash hit!

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Wonder Momo, PC Engine

Developed by Namco and published – in Japan only – by NEC Avenue in 1989, Wonder Momo is a conversion of a weird Japanese arcade game featuring a female lead character who must fight off attackers during a theatre stage play. And, if that sounds bizarre, then – well – that’s because it is! Unlike the arcade original, the PC Engine version of Wonder Momo has been fan-translated into English and Spanish, so is more accessible to Western audiences.

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