Tag Archives: First-Person Shooter

Rage, PC

id Software‘s fantastic post-apocalyptic shooter Rage was first released by Bethesda in 2010.

The game generally divides games-players, although in my opinion it is a great First-Person Shooter. And a weapon-fetishist’s wet dream…

Continue reading Rage, PC →

Rescue On Fractalus, Commodore 64

LucasFilm Games‘ classic space shooter, Rescue On Fractalus, was first released on Atari 8-bit computers in March 1984, and this Commodore 64 version came a year later, in 1985.

Continue reading Rescue On Fractalus, Commodore 64 →

Deus Ex, PC

A game close to my heart, as I was the first person in the world to review Ion Storm‘s brilliant Deus Ex, for PC Zone magazine in 2000. Click here for the review.

Deus Ex (pronounced Day-Us-Ex – NOT Deuce-Ex) is a classic first-person, futuristic action game with stealth overtones, although you can choose whether to blast your way through it or not.

Continue reading Deus Ex, PC →

Quake II, PC

id Software’s 1997 release Quake II is as much a quantum leap from the first Quake, as Doom was to everything else around at the time.

Continue reading Quake II, PC →

Little Rocket Man, Half-Life 2

Or: the intriguing story of that time I carried a garden gnome through an entire game, to unlock a single Steam achievement.

The game was Half Life 2: Episode Two – one of the best first-person shooters ever made.

Continue reading Little Rocket Man, Half-Life 2 →

Far Cry, PC

Far Cry is one of the greatest first-person shooters ever made. Sure: it looks a little simplistic now, but at the time of release (2004) it was a revelation.

Continue reading Far Cry, PC →

Fallout: New Vegas, PC

Fallout: New Vegas really is the game Fallout 3 could have been. Don’t get me wrong: I liked Fallout 3 (and loved Fallouts 1 & 2), but the storytelling and decision-making in Fallout 3 I felt left a LOT to be desired.

Continue reading Fallout: New Vegas, PC →

System Shock 2, PC

The above is a screenshot I took when I wrote the world first review for PC Zone magazine, way back in 1999. I like it because it’s simple, atmospheric, and quintessentially System Shock 2.

Continue reading System Shock 2, PC →