Pressure Cooker, by Garry Kitchen, was first published for the Atari 2600 in 1983, by Activision. It is a food-preparation game where you play as a burger chef (called “Short-Order Sam“) trying to package items with the right ingredients for your customers.
Tag Archives: console
Pac-Man, Atari 2600
The Atari 2600 version of Namco‘s classic Pac-Man is notorious for being terrible… And it is truly rubbish… The animation of Pac-Man himself is awful, the ghosts flicker horribly*, the transition from a vertical maze to a horizontal one has not been well-handled, and the general all-round authenticity of the game is highly questionable…
*= Which is why I’ve chosen to alter some of these grabs, to give a better representation of the game, as seen on-screen.
Gorf, Atari 2600
The Atari 2600 version of the classic arcade shooter, Gorf, was programmed by Alex Leavens and first released in 1982 by CBS Video Games. It is a cut-down version of the arcade original*, with graphics and scenes that barely recreate it.
* = Yes, it doesn’t have the fifth ‘Galaxian‘ stage, which most commercial ports of the game are missing due to rights issues. Enhanced homebrew ports of the game have since re-instated it.
China Syndrome, Atari 2600
Loosely-based on the 1979 film, The China Syndrome , China Syndrome by Spectravision – first released in 1982 – is a “simulation” of a fission nuclear reactor going wrong. The aim is to capture neutrons, using a roaming cursor, to prevent a runaway nuclear reaction and eventual reactor meltdown.
Barnstorming, Atari 2600
Barnstorming was designed by Steve Cartwright and first published by Activision in 1982. Like most people who play it for the first time, I had to check if I was playing the game as intended, because there’s so little to it.
Missile Command, Atari 2600
The Atari 2600 version of the classic arcade game, Missile Command, was programmed by Rob Fulop and initially released in April 1981 by Atari, Inc.
Atari 2600 Special
We’ve never had an Atari 2600 Special before, so now’s the time to have one!
For the next ten days I’ll be adding only Atari 2600 games to the grabs collection.
Hagane: The Final Conflict, Super Nintendo
Developed by CAProduction and published by Hudson Soft in 1994 for the Super Nintendo, Hagane: The Final Conflict is a side-scrolling action/platform game in which you control a cyborg ninja – called Hagane – who is on a revenge mission against a rival clan.
Sorcerer’s Kingdom, Megadrive/Genesis
Developed by NCS Corporation and published exclusively for the Sega Megadrive/Genesis in 1992, Sorcerer’s Kingdom is a relatively obscure JRPG with tactical, turn-based combat.
Cosmo Police Galivan II: Arrow of Justice, Super Nintendo
Developed by Cream (aka “Creative Amusement“) and published exclusively for the Super Nintendo by Nihon Bussan Co., Ltd. (aka “Nichibutsu“) in 1993, Cosmo Police Galivan II: Arrow of Justice is the sequel to the arcade game Cosmo Police Galivan, and it is definitely one of the worst SNES games I’ve ever set my eyes upon.
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