Co-designed by David Braben – along with his team at Frontier Developments – DarXide is a more frivolous space shooter, compared to what he usually puts out. It was first published, exclusively for the 32X in Europe, by Sega in 1996.
Tag Archives: console
Metal Combat: Falcon’s Revenge, Super Nintendo
This sequel to Battle Clash was released only in Western regions in 1993 (USA) and 1994 (Europe), for the Super Nintendo. It was developed by the same team at Intelligent Systems who made the first game, and it is called: Metal Combat: Falcon’s Revenge. It features lightgun-style shooter gameplay and uses the Nintendo Super Scope.
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Battle Clash, Super Nintendo
A SNES game that uses the Nintendo Super Scope is a rare and welcome thing, so Nintendo‘s 1992 Battle Clash is already onto a winner before the cartridge is even inserted… The weird thing is: this Japanese-made Super Scope game wasn’t even released in Japan (that I can see). Something about the Super Scope not being “as popular” in Japan as it was in the West.
Apocalypse II, Super Nintendo
***CANNED GAME***
Written by Simon Nicol for Psygnosis in 1994, Apocalypse II was almost complete when it was decided to not release it. This was, of course, a blow to everyone involved, but it was also probably the right thing to do…
Gradius II, PC Engine
Gradius II on the PC Engine pushes the concept of this horizontally-scrolling shooter to new limits, with stunning new levels and an insane amount of challenge.
Gradius, PC Engine
The PC Engine version of Konami‘s classic arcade shooter, Gradius (aka Nemesis), is pretty exceptional. It was first released in Japan in 1991.
After Burner Complete, Sega 32X
After Burner on the Sega 32X was developed by Rubtubo Games and published by Sega in 1995. It is essentially a port of the arcade version of After Burner II, but it also includes the first After Burner as well. It is also known as “After Burner Complete“.
Hyper Dyne Side Arms, PC Engine
A very good PC Engine/Turbografx-16 conversion of the 1986 arcade game from Capcom, Hyper Dyne Side Arms is side-scrolling, bullet hell shooter featuring Mecha characters, fighting an invading alien empire. It was first released in 1989 and was published by NEC Avenue in Japan, and Radiance Software in North America.
Wave Race: Blue Storm, GameCube
Wave Race: Blue Storm is the 2001 GameCube sequel to Wave Race 64. It’s a single or multiplayer jetski racing game, with races taking place against seven opponents.
R-Type II, Arcade
Irem‘s 1989 sequel to their hit shooter, R-Type, is definitely an upgrade to the series, rather than a recycling of parts of the first game (as the other supposed ‘sequels’ turned out to be).