Graftgold‘s Amiga conversion of the legendary Rainbow Islands is pretty much flawless… Well, if you discount the three secret hidden worlds the developers had to ditch when they discovered them… And the lower resolution, compared to the arcade original.
Tag Archives: British
Chaos: The Battle of Wizards, ZX Spectrum
One of Julian Gollop‘s earlier games, and one that was based on a card system he created as a boy.
Chaos: The Battle of Wizards is a turn-based tactical combat game for up to eight players.
Entombed, Commodore 64
Entombed was Ultimate Play The Game‘s first (and possibly only) hit game on the Commodore 64. It received rave reviews from most who played it back in 1985 and the gaming world was generally quite receptive of it.
Unirally, Super Nintendo
DMA Design‘s excellent Unirally was re-named as the more boring “Uniracers” for North American audiences, although I’m sticking to Unirally as my preferred title for this website.
The Chaos Engine, Megadrive/Genesis
Developed by The Bitmap Brothers and published by Renegade Software in 1993, The Chaos Engine is an overhead scrolling shooter for one or two players.
Druid, Commodore 64
Druid is a neat overhead magic action game developed by Electralyte Software for Firebird Software and published in 1986.
Putty Squad, Super Nintendo
Putty Squad is the sequel to the Amiga game, Putty, and was developed by System 3 and published by Ocean Software for the Super Nintendo in 1994.
Crash Bandicoot: The Wrath of Cortex, XBox
The first Crash Bandicoot game that wasn’t a PlayStation exclusive, The Wrath of Cortex is a fun platformer with varied gameplay modes, including flying, rolling balls, driving, swimming, submarines – and more.
Ecstatica, PC [Part 2]
Here’s a second, completely different set of grabs of Andrew Spencer‘s classic Ecstatica. The game is so good that it deserves more attention…
Ecstatica, PC
Andrew Spencer Studios‘ 1994 release, Ecstatica, is a masterpiece of survival horror.
Ecstatica is as unforgiving as it is surprising. Turning the wrong corner will often result in death – at least until you can gain a foothold in the game.