A weird, colourful, original worm-based race game on the ZX Spectrum, released by Romantic Robot in 1985.
Actually, Wriggler is less of a “race” game and more of a “crawl” game. The pace is not very fast at all.
A weird, colourful, original worm-based race game on the ZX Spectrum, released by Romantic Robot in 1985.
Actually, Wriggler is less of a “race” game and more of a “crawl” game. The pace is not very fast at all.
First published by Thorn EMI on the Atari 8-bit in 1983, and later on the ZX Spectrum in 1984, Orc Attack is a great little game in which you play as a knight, defending a castle rampart from attacking orcs.
Gyron was developed by released by Firebird Software in 1985 and was something of a bolt out of the blue at the time. Nothing quite like it had been seen before.
You play as a Hedroid and roam a wireframe 3D maze, avoiding towers and spheres, while searching for the exit goal. In other words: you’re just trying not to get squished on your way out…
Here are all the screens from Matthew Smith‘s original classic ZX Spectrum platform game (and sequel to Manic Miner), Jet Set Willy. All 61 of them. Plus the ending after completing the game.
All 20 screens of Matthew Smith‘s ground-breaking 1983 ZX Spectrum platform game, Manic Miner!
Novagen‘s classic 3D exploration game, Mercenary, was first released for the Commodore 64 in 1985. It was designed and coded by Paul Woakes.
Jeff Minter‘s classic Iridis Alpha is a weird horizontal shoot ’em up first released in 1986 through Llamasoft and Hewson Consultants.
Although it doesn’t look like much, Spore is in fact a high-tension, high-speed, single screen Gauntlet variant, with lots of shooting, shooting, shooting!
Domark’s Friday The 13th: The Computer Game is one of THE worst Commodore 64 games of all time.
Andrew Braybrook‘s 1987 release, Morpheus, is a strange mix of space shooter and resource management. Management of your ship’s shield’s mostly, which can be prolonged by adding extra generators, or by building up the size of the hull.