Tag Archives: bouncing

Re-Bounder, Commodore 64

Re-Bounder is the 1987 sequel to the brilliant ball-bouncing game, Bounder. It was once again developed and published by Gremlin Graphics and this time features both horizontally and vertically-scrolling gameplay, whereas the previous game scrolled only vertically.

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Devilish: The Next Possession, Megadrive/Genesis

Devilish: The Next Possession (known in Japan as Bad Omen) is the Megadrive/Genesis sequel to the 1991 Game Gear game, Devilish. It was developed by Genki and first released in 1992.

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Devilish, Game Gear

Developed by Opera House and published by Genki in Japan, Sage’s Creation in North America, Sega in Europe, and Tec Toy in Brazil in 1991, Devilish is an excellent Breakout/Arkanoid variant where the aim is to bounce a ball to the end of a scrolling level within a strict time limit.

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A Whole New Ball Game, ZX Spectrum

Written by Pete Cooke [Tau Ceti, Academy, Micronaut One, Earthlight, Stunt Car Racer], A Whole New Ball Game is the 1989 sequel to the puzzle game, Brainstorm, and was only made available on the covertape of Crash magazine issue 66 (July 1989). It was basically given away, as a full game, with the magazine.

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Mappy, Arcade

Mappy is a cute-but-challenging vertical screen platform puzzle game, developed and manufactured by Namco in 1983, in which you play as a police mouse retrieving stolen goods from a mansion full of criminal cats.

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Turboflex, Atari 8-bit

Jeff Minter‘s 1982 Atari 8-bit game, Turboflex, is an interesting but frustrating bouncing ball game where the aim is for you to deliberately bounce a ball into a target inside a box by dropping flippers onto it – diagonal posts that spin the ball in different directions, depending on its position when hit by the ball. The target, depending on your game settings, moves, reverses or does other tricks, so as not to get hit/caught by you.

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Indiana Jones’ Greatest Adventures, Super Nintendo

Indiana Jones’ Greatest Adventures is a run-and-gun platform/action game developed by Factor 5 (the German team who made Super Turrican, among others), with the supervision of LucasArts, and published by JVC in 1994.

The game features sequences based on the first three Indiana Jones films; the first being Raiders of the Lost Ark obviously; the second being Temple of Doom (my favourite), and the third being The Last Crusade.

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Wall Street, Arcade

This weird arcade game was developed and manufactured by Century Electronics in 1982. It features two distinct stages: one where you have to bounce falling stockbrokers into an ambulance using a trampoline, and a second where you have to collect money inside a maze of chasing tanks.

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Snacks ‘N Jaxson, Arcade

Snacks ‘N Jaxson is one of the weirdest arcade games I’ve ever played in my life… It is beyond bizarre; it may even frighten children, or anyone who plays it, because it is so damn strange.

And it looks damn ugly too. The colours used in the game are unappealing, and the gameplay is also unnervingly jarring. Whoever designed it must’ve either taken a lot of acid back in the early Eighties, or been a John Wayne Gacy fanatic. Or both.

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Arch Rivals, Arcade

Arch Rivals is a classic basketball video game, developed and manufactured by Midway in 1989. It’s a two-on-two basketball game, and one that encourages players to hit each other to steal the ball.

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