Tag Archives: Amiga

Hired Guns, Amiga

PsygnosisHired Guns is an innovative, squad-based tactical action game where the player takes control of a team of four mercenaries (from a pool of twelve), each of which has their own viewpoint in the play area.

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Paradroid ’90, Amiga

Mmmm. Paradroid ’90 is one of those “classic” games that should have been great, but unfortunately was a big, fat missed opportunity.

Its parent – the Commodore 64 classic Paradroid, by Andrew Braybrook – is a perfect example of simple-but-amazingly-compelling gameplay.

This remake pretty much loses everything that made the original great, in spite of original author Braybrook‘s involvement.

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Populous, Amiga

Bullfrog‘s classic ‘God game’, Populous, was first released on the Amiga in 1989. It broke new ground with its ingenious mix of real-time strategy and sandbox-style landscape-building.

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Nebulus 2: Pogo-A-Go-Go, Amiga

I won’t beat around the bush: I absolutely HATE Nebulus 2: Pogo-A-Go-Go… I wanted to love it – because I love the original Nebulus – but this game is NOT by the original author (John M. Phillips), and – after playing it for a few hours for the first time this week – I can only conclude that it is absolute rubbish.

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Parasol Stars, Amiga

Parasol Stars is a wonderful sequel to Taito‘s classic Rainbow Islands, although it was never released in arcades.

The game was initially developed exclusively for the NEC PC Engine in 1991, and later released on other formats by Ocean Software. The brilliant Amiga version was released in 1992 and remains a firm favourite among Bubble Bobble series fans.

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Stunt Car Racer, Amiga

Geoff Crammond‘s Stunt Car Racer on the Amiga is a blistering game!

In fact: on all systems Stunt Car Racer appeared on, it worked extremely well. Mainly because Crammond programmed most of them himself (barring the Amstrad and Spectrum versions), which gave them consistency, and a boost because he was such a good programmer.

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