Julian and Nick Gollop and Mythos Games came together to make this classic 16-bit tactical combat game in 1994.
It was a further evolution of Gollop‘s recognisable style of futuristic, turn-based strategy games, and is considered to be a classic of its kind, and a playable cult game now.
UFO: Enemy Unknown (also known as X-COM: UFO Defense in North America) is still available to buy now on Steam and GOG.com and in other outlets.
More: UFO: Enemy Unknown on Wikipedia
Steam: XCOM UFO Defense on Steam
GOG.com: XCOM UFO Defense on GOG.com
Title screen for UFO Enemy Unknown aka X-COM UFO Defense on the Amiga.
Zeon personnel log and general details.
The Interceptor – The best available Earth-based technology against UFOs.
Launch interception from Zeon Base.
Move out! Move out!
Apone: “Squad in position. What are your orders sir?”
Sweeping through the warehouse, looking for hostiles.
Sell Items/Sack Personnel – what a wonderful combination.
Individual report for Yuzo Ishii. He’s good at throwing. Give him the grenades.
Europe on the global map.
Zoom out and see the entire globe.
Great, we can now research the Laser Rifle!
Target: UFO-3. OK.
“Deploy squad. Keep your eyes peeled for aliens!”
“There’s an alien! Shoot the son of beach!”
Five aliens killed, for 20 alien artefacts, and a UFO recovered. 20 operatives killed. Not a great loss ratio.
Building a Hangar at Aziani Base.
Researching Alien Alloys.
Six engineers and four soldiers arrive at Aziani Base.
X-COM/UFO Alien Autopsy.
UFO-4 is a small object; very high in the atmosphere, heading west at 2400kph.
In combat: Aimed Shot, Snap Shot, Auto Shot, or Throw.
We’ve encountered aliens! We’ve got a man down! Return fire at once!
The failure screens are quite funny.
I have failed to save the Earth.
Grabbing amazing video game screenshots one game at a time.