An Elder Scrolls Legend: Battlespire is a spin-off from the famous Elder Scrolls series of RPGs by Bethesda Softworks. It first came out in 1997 – between Daggerfall and Morrowind – and is an MS-DOS-based action/RPG with fairly primitive 3D graphics.
Tag Archives: 3D graphics
Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.
Vampire: The Masquerade – Redemption, PC
Nihilistic Software‘s 2000 release, Vampire: The Masquerade – Redemption, is a 3D RPG with real-time combat and is held in very high regard by those who have played it.
On the surface Redemption is similar in style to Neverwinter Nights, although Neverwinter Nights came two years after Vampire, which demonstrates how ahead of its time it was.
Mercenary: The Second City, Commodore 64
Not a sequel, but a ‘data disk’ add-on that you load through the original Mercenary. The Second City starts off pretty much the same as Mercenary – crashing on a planet (this time the other side of the one you explored in Mercenary, and also a different colour) and having to explore to get on and eventually escape.
Mercenary: The Second City, Atari ST
A 16-bit conversion of Paul Woakes‘ classic 8-bit exploration sequel to Mercenary. Well, not really a sequel – more a continuation… The real sequel came later.
The Atari ST‘s power (relative to the Commodore 64) means smoother, faster 3D graphics; more colours (useful, when colours are used to identify rooms and places underground); and more sensitive controls.
Mercenary, Atari ST
A fine 16-bit conversion of the classic Mercenary by Paul Woakes, written by Woakes himself it seems. And why wouldn’t it be? It’s a great game and deserves doing right, so who better to code it than the original creator?
Midtown Madness 3, XBox
Microsoft‘s Midtown Madness games have always been fun to play, but this third instalment in the series is arguably the best, with the most detail. It was an original XBox exclusive, first released in 2003.
Federation of Free Traders, Atari ST
A space exploration and trading game from 1989 that was meant to rival Elite. And it almost did. Except for a fundamental problem… The problem was: travelling around; jumping from planet to planet was… To put it mildly: sticky.
Virus, Atari ST
Dark Side, Atari ST
Dark Side is the second Freescape game from Major Developments and was published by Incentive Software (Microprose in the US).
Freescape was one of the earliest (if not THE earliest) 3D game engine and was used to make a series of significant games in the mid Eighties.
Formula One Grand Prix, Atari ST
Geoff Crammond‘s Formula One Grand Prix wowed gamers when it was first released back in 1992 – even moreso than its predecessor, Revs, did back in 1985.