Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Zool 2, Atari Jaguar

Gremlin Graphics‘ lollipop-endorsing, ninja hero Zool was in our faces all throughout the early ’90s. He was supposed to be a kind of ‘anti-hero alien ninja’ to mirror the ‘coolness’ of Sega‘s Sonic the Hedgehog, but only made relatively minor inroads into gaming history with two games that originated on the Amiga then were later ported to a variety of different platforms. Zool 2 was converted to the Jaguar by Imagitech Design and was released in North America and Europe in 1994, and later in Japan, in 1995.

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Maziacs, ZX Spectrum

This very early 1983 ZX Spectrum game by Don Priestley is still a joy to play to this day.

The premise is simple: you have to find the missing gold and return it to its rightful place.

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Final Fantasy, NES

The very first ever Final Fantasy game was in Japanese only, released for the MSX in 1987. This 1990, NES remake of Final Fantasy was when Squaresoft really made the rest of the world first sit up and take notice.

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Dungeon Master, PC

Although the mighty Dungeon Master did come out on the Atari ST first, its best incarnation can be found on the PC, in MS-DOS.

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Back To Skool, ZX Spectrum

Dave Reidy‘s sequel to Skool Daze is a brilliant comedy sandbox ‘school simulator’ where you play a kid trying to make his way through a ‘typical’ 1980s school day, by squirting water pistols (sometimes filled with sherry, which can intoxicate teachers, if fired at them accurately), sabotaging school shields (found on some walls), avoiding lines, writing on blackboards, and trying to sneak into the neighbouring girl’s school.

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Rayman, Atari Jaguar

Rayman was developed for the Atari Jaguar as the game’s original target system, and it is seen as something of a ‘killer app’ on the console. It certainly is one of the best – maybe even the best – platform games on the Jaguar.

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