Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Resident Evil, Game Boy Color

***CANNED GAME***

The retro games community got excited recently when two development cartridges from a cancelled version of Resident Evil for the Game Boy Color were found and dumped by some shadowy, anonymous people.

Was the excitement worth it?

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Resident Evil 3: Nemesis, PlayStation

The sequel to the great Resident Evil 2 is a great continuation of the survival horror series, this time with you playing as Jill Valentine, and fighting against a persistent superboss who jumps into the story at certain points to give you a pasting.

Or – if you give it a pasting back – you get a reward.

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Resident Evil 2, PlayStation

Capcom‘s Resident Evil 2 really elevated the survival horror genre to great heights, way back in 1998 when it was first released.

Mostly because it was more gritty and serious than the first game, but also because it was a much more complex storyline in this one: with two different characters playing the same scenario, but from different perspectives (and provided on two different CD-ROMs). Effectively giving you two games in one. So you play one character on a ‘A’ game, and the other on a ‘B’ game, by loading your save in from having completed one half of the game.

And the actions of one character in the game have an effect on what the second character experiences in their game later.

This – in itself – is a dazzling feature, but there is so much more to Resident Evil 2 than that.

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Super Tennis, Super Nintendo

Still my favourite tennis game of all time. On any system.

Super Tennis on the SNES is so good; so much fun to bend shots around the net; such a good balance between cartoony-ness and realism, that it is always a joy to revisit.

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Super Mario World, Super Nintendo

Mario games may be looked down upon by some gamers as “for kids”, but this game proves otherwise.

Super Mario World (1990) may look and sound like a kid’s game on the surface, but – underneath the hood – the gameplay is for pros…

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Daikatana, Game Boy Color

Not the infamous Ion Storm first-person failure (also known as John Romero’s Daikatana), but a Japanese, Zelda-style implementation of the Daikatana franchise on the Game Boy Color, first released in 2000.

And it is surprisingly good too!

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The Sacred Armour of Antiriad, Commodore 64

Released by Palace Software in 1986, The Sacred Armour of Antiriad (known as “Rad Warrior” in North America), is an action platform game featuring a half naked hero, called Tal, who must find a set of armour (called “Antiriad”), wear it, and go off on an adventure looking for trouble.

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Tranz Am, ZX Spectrum

Set in a post-apocalypse USA (in the year 3472, no less), Tranz Am is an overhead racing game where the aim is to collect eight cups (The Great Cups of Ultimate), which have been randomly dispersed around the continent.

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Pssst, ZX Spectrum

Featuring a cute robot (called Robbie) whose job it is to keep the insects away from the plants.

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