This 1985 release from Hewson Consultants is basically a futuristic variation of the classic Avalon/Dragontorc games by Steve Turner. It uses similar presentation and game mechanics to those games, with a central character moving around pseudo 3D rooms, exploring and solving puzzles.
Tag Archives: 1985
Nonterraqueous, ZX Spectrum
A game with a strange name – actually the name of the planet you’re on: Nonterraqueous.
You control a robot ‘seeker drone’ on a mission to destroy the master computer that is threatening destruction of the entire planet.
Highway Encounter, MSX
The MSX conversion of Costa Panayi‘s Highway Encounter was coded by Pedro Sudon in 1985. It is possible that the game was only ever published in Spain on the MSX since the only versions I can find are in Spanish.
Green Beret, Arcade
Green Beret is a classic old school run-and-gun arcade game that was developed and manufactured by Konami in 1985. The game was called “Rush’n Attack” in some territories, which is a play on words of “Russian attack” due to its Cold War setting.
Hunchback II: Quasimodo’s Revenge, ZX Spectrum
The sequel to the hit game Hunchback was released in 1985 by Ocean Software. Hunchback II is another platform game where you control Quasimodo on a mission to collect bells and survive through seven screens of conveyors and climbing ropes. Make it to the end and again rescue Esmeralda as she waits patiently for her green-coloured hero.
Continue reading Hunchback II: Quasimodo’s Revenge, ZX Spectrum
The Goonies, Commodore 64
Released the same year as Richard Donner‘s classic adventure comedy film of the same name, The Goonies by Datasoft is a multi-screen action adventure game for one or two players.
Daley Thompson’s Supertest, ZX Spectrum
The second of the Ocean-released Daley Thompson sports games is Daley Thompson’s Supertest, which was first published in 1985.
This time there are twelve events, including: rowing, penalties, ski-jump, tug O war, triple jump, 100m sprint, javelin, 110m hurdles, pistol shooting, cycling, springboard diving, and giant slalom (skiing).
Rambo: First Blood Part II, Commodore 64
Rambo: First Blood Part II, by Ocean Software, is a legendary Commodore 64 game without much substance. People revere the music (by Martin Galway), and also like the simple 360 shooter gameplay, but the truth is: this is an example of an early video game without much to do, and what there is is rather simplistic.
Ghostbusters, Amstrad CPC
The Amstrad CPC version of Ghostbusters was only ever released in Europe. Alongside the MSX version it was one of only two Ghostbusters conversions that were never released in North America.
Ghostbusters, MSX
The MSX version of Activision‘s Ghostbusters is the same as all the others… Simple; archaic; and a very early example of a movie-licensed video game.
There’s no digitised speech in this version, although the rendition of Ray Parker Jr.‘s hit single isn’t bad.