Elektra Glide is a futuristic first-person racing game written by Adam Billyard and published by English Software in 1985. Well, you could call it a “racing” game, but you’re not actually racing against other cars – just a timer.
Tag Archives: 1985
Commando, Commodore 64
Programmed by Chris Butler, with graphics by Rory Green and Chris Harvey, and music by Rob Hubbard, the Commodore 64 conversion of Capcom‘s arcade game Commando is considered to be a classic 8-bit game, even though it was put together very quickly (ie. rushed-out) by publisher Elite Systems.
After acquiring the official license they wanted it out in time for Christmas 1985, which gave the coders around four months to make the game. As a result Commando on home computer systems was a cut-down version of the arcade game, with fewer levels than the original and somewhat bare-bones graphics.
Astroclone, ZX Spectrum
This 1985 release from Hewson Consultants is basically a futuristic variation of the classic Avalon/Dragontorc games by Steve Turner. It uses similar presentation and game mechanics to those games, with a central character moving around pseudo 3D rooms, exploring and solving puzzles.
Nonterraqueous, ZX Spectrum
A game with a strange name – actually the name of the planet you’re on: Nonterraqueous.
You control a robot ‘seeker drone’ on a mission to destroy the master computer that is threatening destruction of the entire planet.
Highway Encounter, MSX
The MSX conversion of Costa Panayi‘s Highway Encounter was coded by Pedro Sudon in 1985. It is possible that the game was only ever published in Spain on the MSX since the only versions I can find are in Spanish.
Green Beret, Arcade
Green Beret is a classic old school run-and-gun arcade game that was developed and manufactured by Konami in 1985. The game was called “Rush’n Attack” in some territories, which is a play on words of “Russian attack” due to its Cold War setting.
Hunchback II: Quasimodo’s Revenge, ZX Spectrum
The sequel to the hit game Hunchback was released in 1985 by Ocean Software. Hunchback II is another platform game where you control Quasimodo on a mission to collect bells and survive through seven screens of conveyors and climbing ropes. Make it to the end and again rescue Esmeralda as she waits patiently for her green-coloured hero.
Continue reading Hunchback II: Quasimodo’s Revenge, ZX Spectrum
The Goonies, Commodore 64
Released the same year as Richard Donner‘s classic adventure comedy film of the same name, The Goonies by Datasoft is a multi-screen action adventure game for one or two players.
Daley Thompson’s Supertest, ZX Spectrum
The second of the Ocean-released Daley Thompson sports games is Daley Thompson’s Supertest, which was first published in 1985.
This time there are twelve events, including: rowing, penalties, ski-jump, tug O war, triple jump, 100m sprint, javelin, 110m hurdles, pistol shooting, cycling, springboard diving, and giant slalom (skiing).
Rambo: First Blood Part II, Commodore 64
Rambo: First Blood Part II, by Ocean Software, is a legendary Commodore 64 game without much substance. People revere the music (by Martin Galway), and also like the simple 360 shooter gameplay, but the truth is: this is an example of an early video game without much to do, and what there is is rather simplistic.