BioShock was first released in 2007 by 2K Games.
It has garnered something of a reputation over the years – for being a game with real drama and emotion. And it is true to say that BioShock is not your average type of first person shooter.
BioShock was first released in 2007 by 2K Games.
It has garnered something of a reputation over the years – for being a game with real drama and emotion. And it is true to say that BioShock is not your average type of first person shooter.
This third iteration of id Software‘s classic Doom, is a dark and violent continuation of the ‘stuck-on-Mars-and-surrounded-by-monsters’ setting, set up by the first two games.
Shadowrun: Dragonfall is a 2014 indie release from Harebrained Schemes, set in the Shadowrun universe.
The developers tried to continue the success of the Shadowrun console games of the early ’90s, and in many respects succeeded.
Half-Life 2 was first released by Valve Corporation in 2004. It was such a giant leap forward for games in general – not just first-person shooters – that its reverberations are still being felt today.
Half-Life (one) is a brilliant game, but Half-Life 2 completely blows it out of the water.
Prince of Persia 2: The Shadow and the Flame was originally released for PC MS-DOS by Broderbund in 1993, but has a had a number of high def Apple-based remakes since.
Like the first Prince of Persia, The Shadow and the Flame is a side-on, Persian-infused action/platform game with sword fighting and fantasy elements.
Continue reading Prince of Persia 2: The Shadow and the Flame, PC
An excellent Real Time Strategy (RTS) game based on the Peter Jackson films (not to mention the brilliant and famous books by JRR Tolkien, on which the films are based), and first released by Electronic Arts in 2004.
Continue reading The Lord of the Rings: The Battle For Middle-Earth, PC
id Software‘s fantastic post-apocalyptic shooter Rage was first released by Bethesda in 2010.
The game generally divides games-players, although in my opinion it is a great First-Person Shooter. And a weapon-fetishist’s wet dream…
This incredible “indie” dungeon crawler absolutely drips atmosphere and is bloody terrifying in places! It’s a heck of a challenge too…
Legend of Grimrock plays very much in the mould of Dungeon Master, and other first-person, tile-based RPGs, but it does it so much better than almost all of the others.
An excellent sequel to Little Big Adventure, once again developed by Adeline Software International and published by Electronic Arts, this time in 1997.
Little Big Adventure 2 is more detailed, more varied, and more fun than its predecessor, and, technically, it is also something of a leap forward – this second game having fully-rotating 3D exteriors, as well as the usual isometric, pre-rendered backgrounds seen in the first game.
French developer Adeline Software International created Little Big Adventure (or LBA as it is affectionately known), for Electronic Arts in 1994.
The game is an isometric 3D adventure, with simple beat ’em up combat elements, and features an interesting mix of pre-rendered backgrounds (popular at the time of release, but dating badly these days), and 3D polygonal characters.