Category Archives: Systems

Video gaming systems.

Dark Forces, PC

Dark Forces is LucasArts‘ attempt at Doom, with a Star Wars make-over. It was first released in 1995 for MS-DOS PCs.

Looking at it now: it hasn’t aged too well, although it’s still fun to play if you get the controls set up correctly.

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Bounder, Commodore 64

Back in 1985 Bounder was a fresh idea, like a bolt out of the blue to gamers… It’s an overhead ball/maze game where the maze is miles above the ground, and the idea is to make sure the ball bounces on the platforms of the maze, and not in the air.

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Braxx Bluff, ZX Spectrum

Braxx Bluff was released by Micromega for the ZX Spectrum in 1984. It was written by Tony Poulter.

It’s a weird game – of space exploration – well, the exploration of a planet and its surface.

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Battlecruiser 3000AD, PC

A controversial release from Gametek in 1996, this complex space sim is notorious for having a long and troubled development history.

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BMX Kidz, Commodore 64

Firebird Software released BMX Kidz for the Commodore 64 in 1987.

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Breath of Fire II, Super Nintendo

Breath of Fire II is a direct sequel to Breath of Fire, first released in Japan in 1994.

Set 500 years after the events of Breath of Fire, you again assume the role of a young boy called Ryu, this time a descendant of the hero of the first game. You initially begin a quest to clear the name of one of your friends, and this snowballs into something epic.

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Breath of Fire, Super Nintendo

Capcom‘s Breath of Fire is the first major, traditional Role-Playing Game from the company and was released on the Super Nintendo in 1993 in Japan, and 1994 in English-speaking territories.

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