Xenon 1 by IJK Software is a very early shoot ’em up for the Oric 1 home computer. It shows off what the Oric is capable of, which is: not very much… 😉
Tag Archives: spaceships
Pulstar, Neo Geo
Pulstar is a horizontally-scrolling, ‘bullet hell’ style shooter developed by Aicom and published in arcades for the Neo Geo MVS in 1995.
And – let’s face it – it’s also a blatant rip-off of Irem‘s R-Type too. That said: it’s not a bad rip-off at all, arguably eclipsing R-Type in terms of graphics.
SunDog: Frozen Legacy, Atari ST
Sundog is a sci-fi strategy/RPG/adventure game designed by Software Heaven (aka FTL – the makers of Dungeon Master), and is generally held in high regard. It originally came out on the Apple II in 1984, then later converted to the Atari ST in 1985.
I have to admit, though, that Sundog is a touch too archaic for my tastes. At least in terms of wanting to put hours into a game. The Atari ST version certainly looks better than the Apple II version, though.
Descent, PC
Descent is a famous PC DOS shoot ’em up developed by Parallax Software and published by Interplay in 1995.
Colony 7, Arcade
Taito‘s American division developed this vertical screen base defence game in 1981. Colony 7 owes quite a bit to Missile Command, if the truth be known, and was also probably the very first video game to feature “rip-off” micro-transactions too…
Death Star Interceptor, ZX Spectrum
Looking at Death Star Interceptor now you might be surprised to discover that it was a “number one” game when it first came out in 1985.
And – while it did make it to the top of the games charts back then – the charts were not very reliable, and the game actually wasn’t that good, even though it does officially license use of the Star Wars theme, for a warbly Speccy interpretation of John Williams‘ classic music.
Death Star Interceptor was a case of style over content, and also maybe a touch of Star Wars fever as well. These are thoughts I had about the game when I first played it back in 1985.
Tribble Trubble, ZX Spectrum
Written by Jim Scarlett and published by Software Projects in 1984, Tribble Trubble was a minor hit at the time of release, garnering some critical acclaim (I remember it getting a Smash in an early issue of Crash magazine, which was a big deal) and doing okay sales-wise.
Looking at it now: it still has charm, and some appeal, and is still worth playing – if you like tearing your hair out trying to beat insignificant tasks… 🙂
Metroid: Zero Mission, Game Boy Advance
There are two Metroid games on the Game Boy Advance. One is an original game, called Metroid Fusion, and there’s also this one: Metroid: Zero Mission, which is a remake of the original Metroid.
It was first released in 2004 and features modernised graphics and gameplay, but the same core gameplay as the 1986 original.
Psytron, ZX Spectrum
Psytron is an early shoot ’em up released for the ZX Spectrum by Beyond Software, who published it in 1984.
It’s a futuristic “base defence” game in essence, with you playing through six different levels trying to fend off alien invaders on a 10-screen landscape – the “Betula 5 Installation”.
Starion, ZX Spectrum
Starion is a classic space combat game, written by David Webb and published by Melbourne House in 1985.