Tag Archives: shooting

Starstrike 3D, ZX Spectrum

More than just a clone of Atari‘s arcade classic Star Wars, Starstrike 3D (or 3D Starstrike, whatever you prefer) is a wireframe, shooter masterpiece on the humble ZX Spectrum that really set the gaming world alight, back in the early Eighties.

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Dark Side, ZX Spectrum

Dark Side is the 1988 sequel to Driller is a very early example of a first-person, full 3D, explorable world, that can be viewed from almost any angle.

The game engine – Freescape – has gone on to become famous as one of the earliest examples of its type, and one that was hugely influential on every 3D exploration game that followed.

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Wizard’s Lair, ZX Spectrum

Steve Crow‘s colourful and fun Wizard’s Lair is clearly a tribute to the brilliant Ultimate Play The Game title Atic Atac. It has the same overhead viewpoint, similar gameplay and graphics and sound effects.

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Zynaps, ZX Spectrum

Zynaps is a smart side-scrolling shoot ’em up, developed by Dominic Robinson, John Cumming and Stephen Crow (with music by Steve Turner), and published by Hewson Consultants for the ZX Spectrum in 1987.

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Star Fox, Super Nintendo

I’m going to use the Japanese and North American name for this game – Star Fox – rather than the European name (Star Wing, which was chosen because the name “Star Fox” was apparently too similar to a German company called “StarVox”!).

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Medal of Honor: Infiltrator, Game Boy Advance

The second Medal of Honor game on the Game Boy Advance, and a fantastic, all-action overhead shooter, first released Electronic Arts in 2003.

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Twinkle Star Sprites, Neo Geo

SNK‘s Twinkle Star Sprites was released for the Neo Geo in 1996 and is an interesting mix of vertically-scrolling shoot ’em up and head-to-head puzzle game. Yes, I know that sounds weird, and this game IS weird, but weird in all the right ways…

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Todd’s Adventures in Slime World, Megadrive/Genesis

Todd’s Adventures in Slime World is a game developed by Epyx and first released on the Atari Lynx in 1990.

This Megadrive/Genesis version came later – in 1991 – and in my mind is better than the original, because you can see more of the play area in this version (because the graphics are higher resolution), and there’s also simultaneous split-screen play.

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Todd’s Adventures in Slime World, Atari Lynx

The original Atari Lynx version of Todd’s Adventures in Slime World, developed by Epyx and released by Atari in 1990.

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Metroid Prime, GameCube

The fifth game in Nintendo‘s famous “Metroid” series, and the first to use 3D graphics, Metroid Prime follows the well-worn gameplay path of the earlier Metroid games (that is: have all your equipment; lose all your equipment; have to find all your equipment again) and again sees you playing as Samus Aran, a female ex-soldier with a powered exoskeleton.

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