Developed by The Bitmap Brothers and published by Renegade Software in 1993, The Chaos Engine is an overhead scrolling shooter for one or two players.
Tag Archives: shooter
R-Type III: The Third Lightning, Super Nintendo
This 1994 Super Nintendo exclusive (at the time) is half sequel, half remake of Irem‘s classic arcade shooter, R-Type.
Continue reading R-Type III: The Third Lightning, Super Nintendo
Fortnite, PC
A game that needs no introduction in this day and age – Fortnite is Epic Games‘ popular survival online shooter; a game that has taken the world by storm and a game that virtually every games-player has heard about (whether they’ve played it or not). It was first released in 2017 and currently has approximately 200 million active players worldwide. The numbers are unheard of…
Crusader: No Regret, PC
The 1996 sequel to Crusader: No Remorse, Crusader: No Regret is more of the same, but with more new weapons, more new enemies, more new moves – more of everything, really.
Crusader: No Remorse, PC
Crusader: No Remorse was first released by Origin Systems in 1995.
It’s a violent, isometric shooter with a futuristic setting. In it you play a kind of ‘super soldier’ called a Silencer (how poetic…) who changes sides when his superiors try to have him killed after a botched mission.
Dirty Harry, NES
Based on the infamous Clint Eastwood film of the same name, Dirty Harry – the video game – is a fairly basic platform shooter released for the Nintendo Entertainment System in 1990.
Shadow Warrior 2, PC
A modern remake of the classic 3D Realms shooter is a great idea – the original adventures of Lo Wang (the lead character in the Shadow Warrior games, and the character you play in this) were a lot of fun.
Uridium, Atari ST
Andrew Braybrook‘s classic C64 shooter, Uridium, was given a 16-bit release courtesy of Joe Hellesen and Mindscape in 1986.
Mercenary: The Second City, Commodore 64
Not a sequel, but a ‘data disk’ add-on that you load through the original Mercenary. The Second City starts off pretty much the same as Mercenary – crashing on a planet (this time the other side of the one you explored in Mercenary, and also a different colour) and having to explore to get on and eventually escape.
Mercenary: The Second City, Atari ST
A 16-bit conversion of Paul Woakes‘ classic 8-bit exploration sequel to Mercenary. Well, not really a sequel – more a continuation… The real sequel came later.
The Atari ST‘s power (relative to the Commodore 64) means smoother, faster 3D graphics; more colours (useful, when colours are used to identify rooms and places underground); and more sensitive controls.