The Atari ST conversion of Ghouls ‘N Ghosts is pretty ugly.
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Ghouls ‘N Ghosts, ZX Spectrum
Software Creations made this Ghouls ‘N Ghosts conversion for US Gold in 1989. It has to be said that it resembles the original only superficially.
Ghouls ‘N Ghosts, Commodore 64
The Commodore 64 conversion of Ghouls ‘N Ghosts is surprisingly good, even though everything in it looks a bit tiny.
Ghouls ‘N Ghosts, PC Engine
Only ever released in Japan, this PC Engine conversion of Capcom‘s classic Ghouls ‘N Ghosts was developed by NEC Avenue and is one of the very best conversions out there.
Ghouls ‘N Ghosts, Megadrive/Genesis
The Megadrive/Genesis conversion of Ghouls ‘N Ghosts is one of the very best conversions out there. In my opinion, second only to Super Ghouls ‘N Ghosts on the SNES (and of course the original arcade game).
Sparkster, Super Nintendo
Konami‘s Sparkster is a side-scrolling platform action game released for the Super Nintendo in 1994.
Soul Blazer, Super Nintendo
Released in Japan as Soul Blader, Soul Blazer is a 1992 Super Nintendo release from Enix and it takes the form of an overhead, Zelda-style adventure.
Cauldron, Commodore 64
Palace Software‘s 1985 release Cauldron is one of those games that looks great, but is so difficult that it is not much fun to play overall.
H.A.T.E., ZX Spectrum
Costa Panayi‘s final game on the ZX Spectrum was published by Gremlin Graphics in 1989. It is an isometric shoot ’em up in the mould of Zaxxon, and it is technically very impressive.
Tornado Low Level, ZX Spectrum
Tornado Low Level (aka TLL) was written by Costa Panayi and published for the Spectrum by Vortex Software in 1984.
It is a classic action flight game whereby you control a ‘swing-wing’ Tornado jet and must ‘hug’ the terrain in order to wipe out enemy targets.