Tag Archives: scrolling

Haunted Castle, Arcade

Haunted Castle is an obscure Castlevania arcade game, developed by Konami and first released in 1988. Until recently, I’d never seen it before, and playing it now I have to say that it is pretty unsophisticated for a late Eighties arcade game, and it pales into insignificance compared to other Castlevania games, like Super Castlevania IV or Castlevania: Symphony of the Night. It’s also insanely difficult. Maybe unfairly so.

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Sinbad and the Throne of the Falcon, Atari ST

The 1988 Atari ST conversion of Cinemaware‘s Sinbad and the Throne of the Falcon has considerably better graphics than the Amiga original, even though the ST can’t quite display as many colours on-screen as the Amiga can.

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Sinbad and the Throne of the Falcon, Amiga

I don’t know why, but the Amiga version of Cinemaware‘s classic Sinbad and the Throne of the Falcon looks absolutely terrible. The graphics are appalling and the presentation overall is very rough around the edges. Compare it to the Commodore 64 version and it’s easy to see the disparity.

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Flimbo’s Quest, Commodore 64

Flimbo’s Quest is a scrolling platform shooter that basically recycles the gameplay from the classic C64 game, Hawkeye. Designer/programmer Laurens van der Donk was a member of demo scene coders Boys Without Brains (who created Hawkeye), which explains the connection. From what I can tell, though, van der Donk was not involved in creating Hawkeye, so I’m not entirely sure how or why Flimbo’s Quest came to be.

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Marvel Land, Arcade

Marvel Land is a cute, colourful, scrolling platform arcade game, first released by Namco in 1990. The European version was called “Talmit’s Adventure“.

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Speedball 2: Brutal Deluxe, Amiga

Speedball 2: Brutal Deluxe is the 1990 sequel to The Bitmap Brothers Speedball. The game makes several changes to the original Speedball, but the main change is that teams now have nine players on-field (eight outfield players and a goalkeeper), instead of the previous five.

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Speedball, Amiga

Developed by The Bitmap Brothers and published by Image Works in 1988, Speedball is a violent futuristic sport game where two teams try to score goals by throwing a metal ball into openings at the top and bottom of an enclosed court.

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Fire Emblem: The Sacred Stones, Game Boy Advance

Fire Emblem: The Sacred Stones is a tactical Role-Playing Game, developed by Intelligent Systems and first published by Nintendo for the Game Boy Advance in 2004. It is the eighth entry in the Fire Emblem series and the second to be released outside of Japan.

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Fist II: The Legend Continues, Commodore 64

Fist II: The Legend Continues is the sequel to the classic The Way of the Exploding Fist, and it plays quite differently to its predecessor. It was once again developed by Beam Software (mostly by the same people who made Fist One) and first published by Melbourne House in 1986.

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Sunset Riders, Super Nintendo

The 1993 Super Nintendo conversion of Konami‘s 1991 arcade hit, Sunset Riders, is considered to be something of a classic on the system, and it is a lot of fun to play, either single-player, or with two players playing simultaneous co-op.

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