This 2002 sequel to Serious Sam is very similar to the first game. The first level even has the same monsters, but does blast through them quickly to get to the new stuff. And there is quite a bit of new stuff. Weapons, environments, enemies, bosses, et cetera.
Tag Archives: rocket launcher
Serious Sam: The First Encounter, PC
As ‘generic’ first-person shooters go, Serious Sam is up there with the best of them.
And – let’s face it – the market is flooded with generic first-person shooters…
Cannon Fodder 2, Amiga
Cannon Fodder 2 is for players who want more Cannon Fodder action, and simply did not get enough of its predecessor. Sadly, it’s not quite as good as the first game, so may cause an overdose…
Cannon Fodder, Atari ST
Sensible Software‘s classic Cannon Fodder is still the same great overhead war game on the Atari ST as it was on the original platform – the Amiga. Although it has to be said that it’s not quite as good as the Amiga version…
Quake, PC
Doom was good, but Quake – for me – was where id Software really broke the First-Person Shooter mould, with a game far ahead of anything else at the time – even their own games…
Doom II, PC
Doom II: Hell On Earth (to give the game its full title) was released in 1994 and is the sequel to the infamous id Software blaster, Doom.
It uses the same engine as Doom (id Tech 1), but has more variety and is optimised to be more detailed and quicker.
Doom, PC
id Software‘s hit shooter, Doom, blew the roof off the gaming world when it was first released in 1993.
It was the first First-Person Shooter that moved really fast and smoothly, and gave you a real sense of ‘being there’ when you played it.
Shadow Warrior, PC
The original Shadow Warrior was released for PC MS-DOS by GT Interactive in 1997.
Shadow Warrior is a fast, high fun factor, oriental comedy First-Person Shooter. It was created by 3D Realms and used the Duke Nukem ‘Build’ Engine to display the world.
Team Fortress 2, PC
I remember Team Fortress 2 launching back in 2007. The wait had been immense… I forget how many years we waited; around seven or eight years after it was first announced, until finally getting to play it.
To me, the game was a bit of a let down. It was all a bit too cartoony for my liking. Nonetheless I have played and enjoyed Team Fortress 2 on occasion over the years, and took some grabs along the way.
These grabs do say what year they were taken, and do show Team Fortress 2 as it evolved over the space of a decade.
Cannon Fodder, Amiga
Sensible Software‘s brilliant Cannon Fodder is possibly their finest hour.
From the hilarious intro song, to the compelling action of the main game – Cannon Fodder is about as much fun as computerised war, with little titchy men and a mouse could possibly be.