Heimdall is an isometric adventure game developed by The 8th Day and published by Core Design in 1991.
Tag Archives: mythology
Gift From The Gods, ZX Spectrum
Gift From The Gods is a mythology-based maze game – with impressively-animated, large figures – that was only ever released for the ZX Spectrum. Its origins lie in the infamous cancelled Imagine Software game, Bandersnatch.
Valhalla, ZX Spectrum
Valhalla was a game that was heavily marketed as an “epic” adventure with limitless possibilities back in 1983 when it was first released. It was portrayed by its publisher, Legend, as something of a ‘killer app’ on the Spectrum, and they even tagged it with a “MoviSoft” logo to make it seem “cinematic” – MoviSoft was the name of the game’s engine.
Hysteria, ZX Spectrum
Published by Software Projects in 1987, Hysteria – at first glance – seems to owe quite a bit to Cobra, the infamous scrolling shooter from Ocean. At least graphically (the main character is a spitting image of the sprite in that game).
Sinbad and the Throne of the Falcon, Commodore 64
The Commodore 64 version of Cinemaware‘s Sinbad and the Throne of the Falcon is the version to play in my opinion – the earlier Amiga version of this excellent fantasy adventure game is uncharacteristically poor in terms of presentation.
Continue reading Sinbad and the Throne of the Falcon, Commodore 64
Gods and Heroes, Commodore 64
Steve’s Bak‘s 1987 sequel to the hilarious Hercules, God and Heroes is just as difficult and frustrating as its predecessor. But just as much fun!
Sinbad and the Golden Ship, ZX Spectrum
This obscure budget text adventure, with graphics, was released on the ZX Spectrum by Mastertronic in 1986.
Hercules, Commodore 64
Steve Bak‘s insane-but-fun platform game, Hercules, was first released on the Commodore 64 by Interdisc in 1984. By “insane” I mean: the game is deliberately deceptive to the point of driving the player to insanity! 🙂
Pocky & Rocky, Super Nintendo
I’m reluctant to the use the North American name for this game – otherwise known as Kiki Kaikai in its native Japan – because it’s so damn rubbish. Marketing men making up the game names again…
Landstalker, Megadrive/Genesis
Released in its native Japan in 1992, and everywhere else in 1993, Landstalker is a memorable real-time action adventure in a well-defined fantasy world. The Megadrive‘s answer to Zelda, in some respects.