Tag Archives: explosions

RoadBlasters, Arcade

Released into arcades in 1987, RoadBlasters is a legendary driving/shooting game from Atari Games. It is, however, a little tricky to control…

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Narc, Arcade

Created by Williams Electronics in 1988, Narc is a side-scrolling run-and-gun shooter that attracted a lot of controversy when it first came out.

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Battle Command, Amiga

Battle Command is a classic Amiga tank game, developed by Realtime Games Software and published by Ocean Software in 1990.

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Aero Fighters 2, Neo Geo

Aero Fighters 2 (also known as Sonic Wings 2) is a superb vertically-scrolling bullet hell shooter from 1994, developed by Video System and published by SNK on the Neo Geo.

It can be played single, or simultaneous two-player, and you can choose between eight different aircraft to fly. Well, not really ‘fly’, but you know what I mean…

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Shock Troopers, Neo Geo

Shock Troopers is a one or two-player, over-the-top arcade shooter developed by Saurus in 1997. It is a mixture of overhead and isometric style Run-and-Gun action – similar in some respects to Total Carnage and Caliber .50.

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Rex, ZX Spectrum

Rex is a very enjoyable platform shooter, created by Neil Harris, John Anderson, and Richard Allen and published by Martech in 1988. Some describe it as a ‘Metroidvania‘ type game, although it reminds me more of another Spectrum classic – Starquake. Or maybe a Monty Mole game, crossed with Cybernoid.

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Sunset Riders, Arcade

This 1991 arcade classic from Konami is a simultaneous four-player, horizontally-scrolling run-and-gun game with a colourful, cartoony, wild western theme.

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Colony 7, Arcade

Taito‘s American division developed this vertical screen base defence game in 1981. Colony 7 owes quite a bit to Missile Command, if the truth be known, and was also probably the very first video game to feature “rip-off” micro-transactions too…

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3D Lemmings, PC

Developed by Clockwork Games and published by Psygnosis in 1995, 3D Lemmings is an alternative take on the Lemmings gameplay formula – this time, as the title suggests, in a 3D environment. And it doesn’t work too badly…

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