Tag Archives: David Wise

Super Smash Bros., Nintendo 64

Developed by HAL Laboratory and released exclusively for the Nintendo 64 in 1999, Super Smash Bros. is a ground-breaking cross-over fighting game featuring many of Nintendo‘s most famous characters, duelling it out to the death!

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Battletoads, Arcade

Battletoads is a humorous side-scrolling beat ’em up, developed by Rare Coin Games and distributed into arcades by Electronic Arts in 1994. It satirises the Teenage Mutant Ninja Turtles characters, turning them into muscular toads, called Zitz, Rash and Pimple.

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Battletoads, NES/Famicom

Battletoads is a scrolling action game, developed by Rare and published by Tradewest in 1991. It satirises (and takes advantage of the popularity of) the Teenage Mutant Ninja Turtles, and features a group of cartoon toads, called Zitz, Rash and Pimple.

Two of the toads – Zitz and Rash – are on a mission to rescue their third member, Pimple, and Princess Angelica, both of whom have been kidnapped by the evil Dark Queen and taken to her planet. The toads fly to the planet in their spaceship and lower themselves down to the surface using their ‘Turbo Ropes’. From there they begin the fight to free their friends.

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Wizards & Warriors III: Kuros: Visions of Power, NES/Famicom

The third game in the Wizards & Warriors series was released for the NES in North America in 1992 and in Europe in 1993. It was once again developed by Zippo Games for Rare, although the game did encounter a few issues during development*, and was published by Acclaim Entertainment.

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Ironsword: Wizards & Warriors II, NES/Famicom

The sequel to Wizards & Warriors was developed by Zippo Games (with help from Rare) and published by Acclaim in North America in 1989 and Europe in 1991. It’s another action platform game that doesn’t deviate much from the formula of the original, but is different enough to make it interesting.

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Wizards & Warriors, NES/Famicom

Wizards & Warriors is an action platform game developed by Rare and published by Acclaim (in North America and Europe) and Jaleco (in Japan) in 1987.

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R.C. Pro-Am II, NES/Famicom

This 1992 sequel to R.C. Pro-Am was once again developed by Rare, but this time was published by Tradewest (not Nintendo), and is pretty much the same kind of game as before: a scrolling isometric racing game featuring small, remote-controlled cars.

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Donkey Kong Country 3: Dixie Kong’s Double Trouble, Super Nintendo

The third Donkey Kong Country game was first released in 1996. It was again developed by Rare and published by Nintendo. This one featuring Dixie Kong and her cousin Kiddy Kong.

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Donkey Kong Country 2: Diddy’s Kong Quest, Super Nintendo

Following a year after the original Donkey Kong Country, this 1995 sequel is more of the same platforming action, with pre-rendered graphics, only this time you’re playing as Diddy Kong – and his girlfriend, Dixie Kong – on a mission to rescue Donkey Kong.

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Donkey Kong Country, Super Nintendo

Donkey Kong Country is a famous SNES platform game, created by British developer Rare and published by Nintendo in 1994.

It is famous for a number of reasons. Primarily because it was one of the first mainstream games to use pre-rendered 3D graphics in a 2D setting. And also because it was one of the biggest cartridges Nintendo ever produced, and was a massive-seller.

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