Tag Archives: cute

EarthBound Zero, NES

This classic NES game was initially released in Japan in 1989 under the title of Mother.

Continue reading EarthBound Zero, NES

Umihara Kawase, Super Nintendo

Umihara Kawase is a weird-but-great Japanese platform game first released for the Super Nintendo in 1994.

The game has an excellent rope-based mechanic that makes it different and interesting to play.

Continue reading Umihara Kawase, Super Nintendo

Stop The Express, ZX Spectrum

Stop The Express is an early ZX Spectrum game – created by Japanese developer Hudson Soft and first released in 1983 – and is a simple action game where the aim is to traverse the train carriages, from right to left, in order to reach the engine and to stop the out-of-control train.

Continue reading Stop The Express, ZX Spectrum

Cauldron II: The Pumpkin Strikes Back, Commodore 64

The sequel to Cauldron, Cauldron II: The Pumpkin Strikes Back was a brilliant ‘curveball’ from Palace Software, back in 1986, and is still a great game to play now.

Continue reading Cauldron II: The Pumpkin Strikes Back, Commodore 64

Twinkle Star Sprites, Neo Geo

SNK‘s Twinkle Star Sprites was released for the Neo Geo in 1996 and is an interesting mix of vertically-scrolling shoot ’em up and head-to-head puzzle game. Yes, I know that sounds weird, and this game IS weird, but weird in all the right ways…

Continue reading Twinkle Star Sprites, Neo Geo

The Legend of Zelda: Oracle of Seasons, Game Boy Color

Which came first? Oracle of Seasons or Oracle of Ages? The answer: neither. They were both released at exactly the same time (February 2001), and both games are companion pieces to each other.

Continue reading The Legend of Zelda: Oracle of Seasons, Game Boy Color

The Legend of Zelda: Oracle of Ages, Game Boy Color

The Legend of Zelda: Oracle of Ages was released as a twin title with The Legend of Zelda: Oracle of Seasons for the Game Boy Color in 2001.

Both games were developed simultaneously by Flagship (a division of Capcom) and both games are essentially companion pieces that can be played separately, or linked, so that what you do in one affects what happens in the other.

Continue reading The Legend of Zelda: Oracle of Ages, Game Boy Color