Fantastic 2002, Japan-only sequel to Kuru Kuru Kururin, developed by Eighting and published by Nintendo for the Game Boy Advance.
Tag Archives: cute
The Legend of Zelda: The Wind Waker, GameCube
Nintendo‘s 2002 release of their tenth Legend of Zelda game (if you count Oracle of Seasons and Oracle of Ages as two games, which I do) was a real leap, in terms of graphical presentation.
Continue reading The Legend of Zelda: The Wind Waker, GameCube
Kuru Kuru Kururin, Game Boy Advance
Kuru Kuru Kururin is a weirdly-named but wonderful (and original) Game Boy Advance game, developed by Eighting and first published by Nintendo in 2001.
The idea is that you have to control a spinning stick, and take it around a series of increasingly twisting and torturous courses, without touching the sides, or hitting other hazards. And do it against a time limit. It’s one of those games with a simple premise, but offers quite a tough and interesting challenge.
Jet Set Willy, ZX Spectrum
Here are all the screens from Matthew Smith‘s original classic ZX Spectrum platform game (and sequel to Manic Miner), Jet Set Willy. All 61 of them. Plus the ending after completing the game.
Manic Miner, ZX Spectrum
All 20 screens of Matthew Smith‘s ground-breaking 1983 ZX Spectrum platform game, Manic Miner!
Lunar: Silver Star Story Complete, PlayStation
Lunar: Silver Star Story Complete is a superb party-based, level-grinding RPG, first released on the Sega Saturn in 1996 (as Lunar: The Silver Star), and brilliantly remade for the Sony PlayStation in 1998.
Continue reading Lunar: Silver Star Story Complete, PlayStation
Gribbly’s Day Out, Commodore 64
Andrew Braybrook’s 1985 cult hit Gribbley’s Day Out is a strange kind of platform game in which you control a bouncing (and floating) head-on-a-foot, called Gribbly Grobbly.
Bruce Lee, Commodore 64
Ron J. Fortier and Kelly Day‘s brilliant Bruce Lee shows that you can squeeze real character into tiny pixels if you try hard enough, what with it’s dozy sumo (The Green Yamo) and daft ninja chasing you down relentlessly, like idiots on the run. And punching and kicking them is not only hilarious, but also essential, if you are to keep them off your back.
Nebulus, Commodore 64
John Phillips‘ fabulous Nebulus attracted rave reviews when it was first released in 1987, and – to be honest – it still gathers rave reviews now. The Commodore 64 original in particular.
Drill Dozer, Game Boy Advance
Drill Dozer is a fun, side-scrolling “drill ’em up” where you take control of a small tank with a drill on the front, which allows you to dig your way through the landscape and bump off your enemies. You can upgrade the drill as you play, which then requires the learning of new control techniques – using a kind of gear type system. It’s all quite clever and original.