The MSX version of Ultimate‘s classic isometric action adventure, Alien 8, is almost identical to the ZX Spectrum original – including slowdown caused by sound effects playing and lots of on-screen movement.
Tag Archives: cute
Micro Machines V3, PlayStation
The third Micro Machines was released in 1997 for the Sony PlayStation. In V3 the environments and vehicles are all 3D-modelled, and the action is displayed at a slightly tilted angle, rather than directly overhead.
The same excellent gameplay mechanics of the previous games have been retained though. Mostly revolving around getting ahead of your opponents in order to push them off-screen.
Sonic Advance 3, Game Boy Advance
The third and final Sonic Advance game – Sonic Advance 3 – was published by Sega on the Game Boy Advance in 2004. It was again developed by a third-party developer, Dimps.
Sonic Advance 2, Game Boy Advance
Sonic Advance 2 was again developed by Dimps for Sega, who published it exclusively for the Game Boy Advance in 2002.
Sonic Advance, Game Boy Advance
Sonic Advance was the first Sonic game to appear on a Nintendo platform, and it was developed by Dimps and first published by Sega in 2001.
Pokémon Ruby Version, Game Boy Advance
Pokémon Ruby Version – released the same time as Pokémon Sapphire Version – was developed by Game Freak and published by Nintendo in 2002 in Japan and 2003 everywhere else. It is known as a ‘third generation’ Pokémon game.
Micro Machines, NES
This 1991 release from Codemasters is the first game in the award-winning Micro Machines video game series and – boy – does it kick-start the series in style!
In fact: it established the staples that make the series so good, like the themed tracks, and the ‘race-to-the-edge-of-the-screen’ style racing.
Kirel, ZX Spectrum
Written by Siegfried Kurtz and published exclusively for the ZX Spectrum in 1986 by Addictive Games, Kirel is a simple but playable isometric platform/puzzle game with attractive graphics and presentation.
Eskimo Eddie, ZX Spectrum
This obscure 1984 release from Ocean Software is basically a clone of Sega‘s classic arcade game, Pengo, but with an extra level tacked-on at the beginning. Similar in many ways to Ocean‘s Mr. Wimpy, which was BurgerTime with an extra level tacked on at the start. As if it would confuse the copyright police… “These are not the clones you are looking for… It is a completely different game… Look… [waves hand like Obi Wan]”
Tribble Trubble, ZX Spectrum
Written by Jim Scarlett and published by Software Projects in 1984, Tribble Trubble was a minor hit at the time of release, garnering some critical acclaim (I remember it getting a Smash in an early issue of Crash magazine, which was a big deal) and doing okay sales-wise.
Looking at it now: it still has charm, and some appeal, and is still worth playing – if you like tearing your hair out trying to beat insignificant tasks… 🙂