Tag Archives: American

Maniac Mansion, Atari ST

The Atari ST does have an excellent conversion of the classic Commodore 64 LucasArts point-and-click adventure, Maniac Mansion on its books.

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Loom, Atari ST

Loom is a beautiful, but somewhat obscure, LucasArts point-and-click adventure, from before they were LucasArts. It was first released in 1990 by Lucasfilm Games.

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Life and Death, Atari ST

Life and Death, by The Software Toolworks, is a realistic simulation of the life of a hospital surgeon. An abdominal surgeon to be specific.

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Chaos Strikes Back, Atari ST

Chaos Strikes Back is to RPGs what The Empire Strikes Back is to movie sequels… It is simply one of the best – and toughest – real-time role-players ever made. Dungeon Master was incredible, but the sequel, Chaos Strikes Back, is just another dimension…

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Leaderboard, Atari ST

For a while, in the mid Eighties, Access Software‘s Leaderboard hung on to the title of “best golf game on the planet”. Starting on the Commodore 64 and ending here on the Atari ST (and Amiga) in 1986.

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Sinistar, Arcade

People forget how early Sinistar was – 1983. Which was a hell of a year for old arcade shooters!

Of the first colour arcade shooters, the class of 1983 were definitely second or third generation – in terms of ideas, patterns, movement, challenge, and sophistication. Graphically they were becoming a great improvement over early shoot ’em ups.

Sinistar is a good example of this. The graphics are much more detailed and colourful than the old arcade shooters of 1980/81.

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Tron, Arcade

The 1982 arcade version of Tron is well-remembered by many gamers. It was developed by ENCOM International and manufactured and distributed by Bally Midway.

It features a four-stage video-gaming challenge via some of the scenes from the famous film (ironically, about video games).

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Gorf, Arcade

Gorf is an early arcade shooter that feels like a poor relative to many of its peers of the time.

It borrows most of its features from other games (one wave is actually called “Galaxians” although I do believe that the developers properly licensed it from Namco) and doesn’t bring anything new to the table in terms of gameplay, but it did pioneer one thing. And that is: in the use of synthesised speech. Gorf was one of the earliest video games to use it (and although clear, it is quite robotic).

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Tempest, Arcade

Tempest, by Dave Theurer, is one of the first ever ‘tube shooters’. It was released by Atari in 1981.

You control a spider-like yellow craft that walks along the edge of a 3D playfield, often taking the form of a cylindrical tube. You shoot bullets down the tube at enemies that are rising upwards to get you. Thus the name ‘tube shooter’.

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