Tag Archives: 8-bit

Myth: History in the Making, Commodore 64

First published for 8-bit home computers in 1989, Myth: History in the Making is an action platform game in which you play a teenage boy from the 20th century who has been transported to “The Time of Legends” after falling through a tear in the space-time continuum. There he is rescued by a high priestess who informs him that their world is under attack from Dameron, The Dark Angel of Time, and who must be destroyed if he has any hope of returning to his own time.

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Brainstorm, ZX Spectrum

Written by Pete Cooke and published by Firebird (as a £1.99 budget game) in 1987, Brainstorm is a clever puzzle/strategy game where the aim is to draw lines using a pointer in order to make a bouncing ball travel over coloured sections of the screen, to accumulate points.

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Zorro, Commodore 64

Zorro (Spanish for ‘fox’) is an 8-bit platform game developed by Datasoft and published by US Gold in 1985. It was written by James Garon, with graphics by Kelly Day, and is based on a fictional character created by American writer Johnston McCulley.

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Blaster Master, NES/Famicom

Released in Japan and North America in 1988, and Europe in 1991, Sunsoft‘s Blaster Master is a mixture of platforming and shooting that was a minor hit on the Nintendo Famicom/NES.

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Fort Apocalypse, Commodore 64

The Commodore 64 version of the classic Atari 8-bit helicopter shooter, Fort Apocalypse, was ported by Joe Vierra and published by Synapse Software in North America in 1982. US Gold published the game in Europe slightly later.

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Fight Night, Commodore 64

Fight Night is a cartoony boxing game developed by Canadian company Sydney Development and published by Accolade in North America and US Gold in Europe in 1985.

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Rocket Roger, Commodore 64

Rocket Roger is a scrolling action game written by Steve Evans and published by Alligata Software in 1984. In it you control the titular Roger who must fly around using a jet pack and collect crystals from a series of underground caves. The crystals are needed to power your spaceship and you need to collect 99 of them to escape the planet.

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Hydrofool, ZX Spectrum

Hydrofool was developed by Gargoyle Games and published by Faster Than Light in 1987. It’s the sequel to Sweevo’s World which was released in 1986.

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Sweevo’s World, ZX Spectrum

Sweevo’s World is an isometric adventure/puzzle game developed and published by Gargoyle Games in 1986. The initial release was for 48K Spectrums although an enhanced version for the Spectrum 128K, called Sweevo’s Whirled, was also released later.

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