A beautiful conversion of the cult Konami arcade game, Mikie, programmed by Jonathan Smith and published by Imagine Software in 1985.
Tag Archives: 1985
Rocketball, Commodore 64
IJK Software released Rocketball on the Commodore 64 in 1985. It is based on the infamous 1975 film, Rollerball.
Manic Miner, Oric
The Tangerine Oric version of Manic Miner was first released in 1985 and is a reasonable attempt at the game, but certainly nothing special.
Chuckie Egg, Amstrad CPC
Amstrad Chuckie Egg is not bad, but is somewhat let down by flickery graphics and unrefined gameplay.
Chuckie Egg, Atari 8-bit
I’m not sure why Henhouse Harry has been made as large as he is in the Atari 800 version of Chuckie Egg, but he looks ridiculous…
Spellbound, ZX Spectrum
The second Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1985.
The screenshots shown here are from the enhanced 128K version, released in 1986.
Finders Keepers, ZX Spectrum
The first Magic Knight game by David Jones, released by Mastertronic at the budget price of £1.99 in 1985.
Finders Keepers is much more of a platform/maze game than the other games in the Magic Knight series, which are all menu-driven graphical adventures. This one is much more straightforward.
Terra Cresta, Arcade
Terra Cresta is the sequel to the classic Moon Cresta and is a beautifully-made, vertically-scrolling shooter with progressive weapons build-up, and challenging ‘Bullet Hell’ action.
It was developed by Nichibutsu and released into arcades in 1985.
BurgerTime, Famicom Disk System
This 1985 Famicom Disk System conversion of BurgerTime is just as good as the arcade original – excepting for the slightly less colourful graphics.
Tau Ceti, ZX Spectrum
Published by CRL Group in 1985, Tau Ceti was programmer Pete Cooke‘s breakthrough game. ‘Breakthrough’ in that it was just completely brilliant and ahead of its time, and ultimately: influential.