Tag Archives: Sprites

Antics, ZX Spectrum

This 1983 sequel to Bug-Byte‘s The Birds and the Bees is a simplistic maze game, but with excellent controls as you control a bee (with plenty of inertia), on the lookout for a kidnapped friend (kidnapped by ants, no less).

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The Birds and the Bees, ZX Spectrum

The Birds and the Bees is a simple, side-scrolling collect ’em up, with you playing a bee, out collecting pollen from nearby flowers. It was released by Bug-Byte Software on the ZX Spectrum in 1983.

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Gunhed, PC Engine

Gunhed is a classic vertically-scrolling. progressive-weapons shooter released for the PC Engine in 1989. It is based on the Toho film of the same name. In North America the game goes by the name of Blazing Lasers.

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Ikari Warriors, Arcade

SNK‘s famous arcade shooter, Ikari Warriors, was released in 1986 at a time when many Commando clones were saturating the market, but managed to stand out against the competition.

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Pitfall!, Atari 2600

David Crane‘s Pitfall! is a pioneering old game, from way back in 1982.

You control Pitfall Harry and must find 32 treasures in 20 minutes. You run and jump from screen to screen, swinging on ropes, jumping on crocodile heads, and avoiding quicksand. Not to mention: creatures that will kill you if you touch them.

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R-Type III: The Third Lightning, Super Nintendo

This 1994 Super Nintendo exclusive (at the time) is half sequel, half remake of Irem‘s classic arcade shooter, R-Type.

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Food Fight, Arcade

Atari‘s Food Fight is an interesting arcade game. It was initially developed by a ‘rival’ company, GCC, who were involved in a legal battle with Atari. The legal dispute was settled out of court, leading to an agreement that GCC would produce games for Atari, and Food Fight was one of the games made for that deal. It was released into arcades in March 1983.

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Gregory Loses His Clock, ZX Spectrum

Playing Gregory Loses His Clock was a real treat for me, because I had never seen it before now. I love finding (and of course grabbing) good old games that have previously passed me by. Considering that Gregory Loses His Clock was released quite late in the life of the ZX Spectrum (1989), it’s no surprise that I missed it. Most people (myself included) had moved onto 16-bit computers by then.

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